using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks; namespace Table_And_List
{ public class Program
{ public static void Main(string[] args)
{
int total = ;
int[] x = new int[];
for (int i = ; i < x.Length; i++)
{
x[i] = i;
}
int[] x2 = new int[] { , , , , };
int x3 = new Random().Next(total);
SortedDictionaryTest(x, x2, x3);
DictionaryTest(x, x2, x3);
SortedListTest(x, x2, x3);
HashtableTest(x, x2, x3);
Console.ReadKey();
} private static void SortedListTest(int[] x, int[] x2, int x3)
{
var ht = new SortedList();
Stopwatch watch = new Stopwatch();
watch.Start();
foreach (var item in x)
{
ht.Add(item, item);
}
watch.Stop();
Console.WriteLine(string.Format("SortedList添加{0}个元素耗时:{1}ms", x.Length, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
foreach (var item in x2)
{
//Console.WriteLine("value:{0},?{1}",item,ht.ContainsKey(item));
ht.ContainsValue(item);
}
watch.Stop();
Console.WriteLine(string.Format("SortedList查找在100000个元素中查找随机的{0}个的元素耗时:{1}ms", x2.Length, watch.ElapsedMilliseconds));
ht.Clear();
}
private static void HashtableTest(int[] x, int[] x2, int x3)
{
Hashtable ht = new Hashtable();
Stopwatch watch = new Stopwatch();
watch.Start();
foreach (var item in x)
{
ht.Add(item, item);
}
watch.Stop();
Console.WriteLine(string.Format("Hashtable添加{0}个元素耗时:{1}ms", x.Length, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
foreach (var item in x2)
{
//Console.WriteLine("value:{0},?{1}",item,ht.ContainsKey(item));
//ht.ContainsKey(item);
ht.ContainsValue(item);
}
watch.Stop();
Console.WriteLine(string.Format("Hashtable查找在100000个元素中查找随机的{0}个的元素耗时:{1}ms", x2.Length, watch.ElapsedMilliseconds));
ht.Clear();
} private static void DictionaryTest(int[] x, int[] x2, int x3)
{
Dictionary<int, int> ht = new Dictionary<int, int>();
Stopwatch watch = new Stopwatch();
watch.Start();
foreach (var item in x)
{
ht.Add(item, item);
}
watch.Stop();
Console.WriteLine(string.Format("Dictionary添加{0}个元素耗时:{1}ms", x.Length, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
foreach (var item in x2)
{
//Console.WriteLine("value:{0},?{1}", item, ht.ContainsKey(item));
//ht.ContainsKey(item);
ht.ContainsValue(item);
}
watch.Stop();
Console.WriteLine(string.Format("Dictionary查找在100000个元素中查找随机的{0}个的元素耗时:{1}ms", x2.Length, watch.ElapsedMilliseconds));
ht.Clear();
} private static void SortedDictionaryTest(int[] x, int[] x2, int x3)
{
SortedDictionary<int, int> ht = new SortedDictionary<int, int>();
Stopwatch watch = new Stopwatch();
watch.Start();
foreach (var item in x)
{
ht.Add(item, item);
}
watch.Stop();
Console.WriteLine(string.Format("SortedDictionary添加{0}个元素耗时:{1}ms", x.Length, watch.ElapsedMilliseconds));
watch.Reset();
watch.Start();
foreach (var item in x2)
{
//Console.WriteLine("value:{0},?{1}", item, ht.ContainsKey(item));
//ht.ContainsKey(item);
ht.ContainsValue(item);
}
watch.Stop();
Console.WriteLine(string.Format("SortedDictionary查找在100000个元素中查找随机的{0}个的元素耗时:{1}ms", x2.Length, watch.ElapsedMilliseconds));
ht.Clear();
}
}
}