当设置了owner的子窗口显示后,点击子窗口外部,需要一种反馈机制(反馈动画)。
实现:
1.触发源
每次点击子窗口外部,即母窗口时,事件捕捉如下
HwndSource hwndSource = PresentationSource.FromVisual(this.Owner) as HwndSource;//窗口过程
hwndSource?.AddHook(WndProc);
也可以调用WindowInteropHelper,获取母窗口句柄。
var hwnd = new WindowInteropHelper(this.Owner).Handle;
if (hwnd != IntPtr.Zero)
{
var hwndSource = HwndSource.FromHwnd(hwnd);
hwndSource?.AddHook(WndProc);
}
事件中,启动动画
private static IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if (msg != 0x20) return IntPtr.Zero;
if (lParam.ToInt32() == 0x201fffe) _storyboard?.Begin();
return IntPtr.Zero;
}
2.动画设置
窗口抖动 动画
var scaleXDoubleAnimation = new DoubleAnimationUsingKeyFrames();
var scaleYDoubleAnimation = new DoubleAnimationUsingKeyFrames(); scaleXDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 1.0});
scaleXDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 0.95});
scaleXDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 1.0}); scaleYDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 1.0});
scaleYDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 0.95});
scaleYDoubleAnimation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = 1.0}); Storyboard.SetTarget(scaleXDoubleAnimation, window);
Storyboard.SetTarget(scaleYDoubleAnimation, window);
Storyboard.SetTargetProperty(scaleXDoubleAnimation, new PropertyPath("(UIElement.RenderTransform).(ScaleTransform.ScaleX)"));
Storyboard.SetTargetProperty(scaleYDoubleAnimation, new PropertyPath("(UIElement.RenderTransform).(ScaleTransform.ScaleY)")); _storyboard = new Storyboard{Children =new TimelineCollection { scaleXDoubleAnimation, scaleYDoubleAnimation }};
设置后,点击窗口外部,子窗口唤醒时,会有窗口大小变化(抖动的效果)
窗口阴影 动画
var animation = new DoubleAnimationUsingKeyFrames(); animation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = });
animation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = });
animation.KeyFrames.Add(new EasingDoubleKeyFrame{KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds()),Value = }); Storyboard.SetTarget(animation, window);
Storyboard.SetTargetProperty(animation, new PropertyPath("(FrameworkElement.Effect).(DropShadowEffect.BlurRadius)")); _storyboard = new Storyboard
{
Children = new TimelineCollection { animation }
};
设置后,点击窗口外部,子窗口唤醒时,会有窗口外部阴影变化
关键字:模态窗口,窗口抖动,窗口阴影