C++设计模式之-代理模式

时间:2025-04-29 19:35:56

根据程洁的大话模式:

 // Proxy.cpp : 定义控制台应用程序的入口点。
// #include "stdafx.h"
#include<iostream>
#include <string>
using namespace std; class Girl
{
public:
Girl(string name = ""):mName(name){}
string getName()
{
return mName;
}
private:
string mName;
}; class GiveGift
{
public:
virtual void GiveDolls() = ;
virtual void GiveFlowers() = ;
virtual void GiveChocolate() = ;
}; class Puisuit:public GiveGift
{
public:
Puisuit(Girl mm):mGirl(mm){}
virtual void GiveDolls()
{
cout<<"送"<<mGirl.getName()<<"玩具"<<endl;
}
virtual void GiveFlowers()
{
cout<<"送"<<mGirl.getName()<<"鲜花"<<endl;
}
virtual void GiveChocolate()
{
cout<<"送"<<mGirl.getName()<<"巧克力"<<endl;
}
private:
Girl mGirl;
}; class Proxy:public GiveGift
{
public:
Proxy(Girl mm)
{
mPuisuit = new Puisuit(mm);
}
virtual void GiveDolls()
{
mPuisuit->GiveDolls();
}
virtual void GiveFlowers()
{
mPuisuit->GiveFlowers();
}
virtual void GiveChocolate()
{
mPuisuit->GiveChocolate();
}
private:
Puisuit* mPuisuit;
};
int _tmain(int argc, _TCHAR* argv[])
{
cout<<"代理模式"<<endl;
Girl girl("娇娇");
Proxy pro(girl);
pro.GiveDolls();
pro.GiveFlowers();
pro.GiveChocolate();
system("pause");
return ;
}