关于 在Block UI中UF_initialize();和UF_terminate();的使用
用Block UI作NX二次开发的时候,不需要在使用UFUN函数的时候加UF_initialize();和UF_terminate();。
可以直接加在CPP里这个位置: extern "C" DllExport void ufusr(char *param, int *retcod, int param_len)
{
TwoPointCyl *theTwoPointCyl = NULL;
try
{
UF_initialize();//初始化 theTwoPointCyl = new TwoPointCyl();
// The following method shows the dialog immediately
theTwoPointCyl->Show(); UF_terminate();//终止
}
catch(exception& ex)
{
//---- Enter your exception handling code here -----
TwoPointCyl::theUI->NXMessageBox()->Show("Block Styler", NXOpen::NXMessageBox::DialogTypeError, ex.what());
}
if(theTwoPointCyl != NULL)
{
delete theTwoPointCyl;
theTwoPointCyl = NULL;
}
}