***
#import "HMBarView.h"
#import "UIColor+Random.h"
@implementation HMBarView - (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
return self;
} // Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
NSArray *data = @[@,@,@];
int count = data.count; CGFloat w = rect.size.width / ( * count - );
CGFloat h = ;
CGFloat x = ;
CGFloat y = ;
CGFloat viewH = rect.size.height;
// 1.获取上下文
CGContextRef ctx = UIGraphicsGetCurrentContext(); for (int i = ; i < count; i++) {
h = viewH * [data[i] intValue] / 100.0;
x = * w * i;
y = viewH - h;
// 2.拼接路径
UIBezierPath *path = [UIBezierPath bezierPathWithRect:CGRectMake(x, y, w, h)]; // 3.添加路径到上下文
CGContextAddPath(ctx, path.CGPath); [[UIColor randomColor] set]; // 4.渲染
CGContextFillPath(ctx);
} } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[self setNeedsDisplay];
} @end