BlackBerry 10 Cascades/Qt项目中播放mp3

时间:2021-11-04 03:42:47

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以下为Cascades/Qt项目中使用。

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CascadesI/Q项目中,不能在Project的Properties里面加入library mmrndclient  和 strm。


原因:Cascades GUI应用中,使用Qt和make编译的

解决办法:

修改项目根目录下面的Qt project文件(比如 XXX.pro文件),在

CONFIG += qt warn_on debug_and_release cascades

后面加入

LIBS   += -lmmrndclient -lstrm

参考:Linking An Object Library to an Application


其他:

在Cascades/Qt项目中,导入BB10 IDE中自带的PlayAudio例子程序。

例子程序中的头文件里面的MMR_ERROR_NONE 在编译的时候找不到相关定义,或者是语法错误。

个人学艺不精,只好暂时只好把头文件里面的ERR都暂时注释掉。

static const char *errlist[] = {
 ERR( MMR_ERROR_NONE ),

 ...

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下面是代码,根据BB10 IDE中自带PlayAudio例子C程序修改为C++ Qt程序。

#ifndef _SOUNDMANAGER_H#define _SOUNDMANAGER_H

#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/stat.h>

#include <bps/bps.h>
#include <bps/audiomixer.h>
#include <bps/dialog.h>
#include <bps/navigator.h>
#include <mm/renderer.h>

#include <QtCore/qstring.h>
#include <qhash.h>

/*
* buffer to store messages that we will display in the dialog
*/
#define MSG_SIZE 1024
static char msg[MSG_SIZE];

#if ! defined(DEFAULT_AUDIO_OUT)
#define DEFAULT_AUDIO_OUT "audio:default"
#endif

#define COLOR_PURPLE 0xffff00ff
#define WAV_RELATIVE_PATH "/app/native/assets/farewell.mp3"

#define ERR( code ) [ code ] = #code

static const char *errlist[] = {

};
/* Jiang TODO

ERR( mm_error_code.MMR_ERROR_NONE),
ERR( MMR_ERROR_UNKNOWN ),
ERR( MMR_ERROR_INVALID_PARAMETER ),
ERR( MMR_ERROR_INVALID_STATE ),
ERR( MMR_ERROR_UNSUPPORTED_VALUE ),
ERR( MMR_ERROR_UNSUPPORTED_MEDIA_TYPE ),
ERR( MMR_ERROR_MEDIA_PROTECTED ),
ERR( MMR_ERROR_UNSUPPORTED_OPERATION ),
ERR( MMR_ERROR_READ ),
ERR( MMR_ERROR_WRITE ),
ERR( MMR_ERROR_MEDIA_UNAVAILABLE ),
ERR( MMR_ERROR_MEDIA_CORRUPTED ),
ERR( MMR_ERROR_OUTPUT_UNAVAILABLE ),
ERR( MMR_ERROR_NO_MEMORY ),
ERR( MMR_ERROR_RESOURCE_UNAVAILABLE ),
*/

#undef ERR

#define NERRS ( sizeof(errlist) / sizeof(errlist[0]) )

class SoundManager: public QObject
{
Q_OBJECT

public:

SoundManager();
~SoundManager();

public slots:
void playmp3();

};

#endif //_SOUNDMANAGER_H


#include "soundmanager.h"void show_dialog_message(char* msg) {}static void mmrerror( mmr_context_t *ctxt, const char *errmsg ) {    const mmr_error_info_t *err = mmr_error_info( ctxt );    unsigned errcode = err->error_code;    const char *name;    if ( errcode >= NERRS || ( name = errlist[ errcode ] ) == NULL ) {        name = "bad error code";    }    snprintf(msg, MSG_SIZE, "%s: error %d (%s)\n", errmsg, errcode, name );    show_dialog_message(msg);}void SoundManager::playmp3() {    const char *mmrname = NULL;    const char *ctxtname = "testplayer";    const char *audioout = NULL;    const char *inputtype = "track";    char cwd[PATH_MAX];    char inputurl[PATH_MAX];    float volume;    int rc;    int final_return_code = EXIT_FAILURE;    int exit_application = 0;    mmr_connection_t *connection = NULL;    mmr_context_t *ctxt = NULL;    /*     * Before we can listen for events from the BlackBerry(R) 10 OS platform     * services, we need to initialize the BPS infrastructure     */    bps_initialize();    /*     * Once the BPS infrastructure has been initialized we can register for     * events from the various BlackBerry(R) 10 OS platform services. The     * Navigator service manages and delivers application life cycle and     * visibility events.     * For this sample, we request Navigator events so we can track when     * the system is terminating the application (NAVIGATOR_EXIT event). This allows     * us to clean up application resources.     */    navigator_request_events(0);    dialog_request_events(0);    /*     * Create and display the dialog.     */    //Jiang    //create_dialog();    getcwd(cwd, PATH_MAX);    rc = snprintf(inputurl, PATH_MAX, "file://%s%s", cwd, WAV_RELATIVE_PATH);    if (rc > PATH_MAX - 1)    {      show_dialog_message("File name and path too long");          //Jiang      //return 1; //fail      return;    }    mode_t mode = S_IRUSR | S_IXUSR;    int audio_oid; // output ID    strm_dict_t *aoparams = NULL; // output parameters    audioout = DEFAULT_AUDIO_OUT;    if ( ( connection = mmr_connect( mmrname ) ) == NULL ) {        snprintf(msg, MSG_SIZE, "mmr_connect: %s", strerror(errno));        show_dialog_message(msg);    } else if ( ( ctxt = mmr_context_create( connection, ctxtname, 0, mode ) ) == NULL ) {        snprintf(msg, MSG_SIZE, "%s: %s", ctxtname, strerror(errno));        show_dialog_message(msg);    } else if ( audioout && ( audio_oid = mmr_output_attach( ctxt, audioout, "audio" ) ) < 0 ) {        mmrerror( ctxt, audioout );    } else if ( aoparams && mmr_output_parameters( ctxt, audio_oid, aoparams ) ) {        mmrerror( ctxt, "output parameters (audio)" );    } else if ( mmr_input_attach( ctxt, inputurl, inputtype ) < 0 ) {        mmrerror( ctxt, inputurl );    } else if ( mmr_play( ctxt ) < 0 ) {        mmrerror( ctxt, "mmr_play" );    } else {        //3 minutes and 5 seconds is the total length of the sample song.        rc = audiomixer_get_output_level(AUDIOMIXER_OUTPUT_SPEAKER, &volume);        if (rc == BPS_SUCCESS) {            snprintf(msg, MSG_SIZE, "Successfully queried the output level.\ncurrent volume is %f\n", volume);            show_dialog_message(msg);        } else {            show_dialog_message("Failed to query the output level.\n");        }        //play for 30 seconds at normal volume        sleep(30);        //decrease the volume and play for 30 seconds        audiomixer_set_output_level(AUDIOMIXER_OUTPUT_SPEAKER, volume / 2.0);        if (rc == BPS_SUCCESS) {            show_dialog_message("Successfully decreased the volume by half.\n");        } else {            show_dialog_message("Failed to decrease the volume.\n");        }        sleep(30);        //set the volume to original level and play for 30 seconds        audiomixer_set_output_level(AUDIOMIXER_OUTPUT_SPEAKER, volume);        if (rc == BPS_SUCCESS) {            show_dialog_message("Successfully set the volume back to original level.\n");        } else {            show_dialog_message("Failed to set the volume.\n");        }        sleep(30);        //mute for 5 seconds        audiomixer_set_output_mute(AUDIOMIXER_OUTPUT_SPEAKER, true);        if (rc == BPS_SUCCESS) {            show_dialog_message("Successfully muted.\n");        } else {            show_dialog_message("Failed to mute.\n");        }        sleep(5);        //toggle the mute setting and play until the end        audiomixer_toggle_output_mute(AUDIOMIXER_OUTPUT_SPEAKER);        if (rc == BPS_SUCCESS) {            show_dialog_message("Successfully toggled the mute setting.\n");        } else {            show_dialog_message("Failed to toggle the mute setting.\n");        }        final_return_code = EXIT_SUCCESS;    }    /*     * Process Navigator events until we receive a NAVIGATOR_EXIT event.     */    while (!exit_application) {        /*         * Using a negative timeout (-1) in the call to bps_get_event(...)         * ensures that we don't busy wait by blocking until an event is         * available.         */        bps_event_t *event = NULL;        bps_get_event(&event, -1);        if (event) {            /*             * If it is a NAVIGATOR_EXIT event then set the exit_application             * flag so the application will stop processing events, clean up             * and exit             */            if (bps_event_get_domain(event) == navigator_get_domain()) {                if (NAVIGATOR_EXIT == bps_event_get_code(event) && (final_return_code == EXIT_SUCCESS)) {                    mmr_stop( ctxt );             // Not really necessary -- mmr_input_detach() would take care of this                    mmr_input_detach( ctxt );     // Not really necessary -- mmr_context_destroy()  would take care of this                    mmr_context_destroy( ctxt );  // Not really necessary -- mmr_disconnect() would take care of this                    mmr_disconnect( connection ); // Not really necessary -- exiting would take care of this                    exit_application = 1;                }            }        }    }   /*  * Clean up the BPS infrastructure and exit     */    bps_shutdown();    //Jiang    //return final_return_code;    return;}SoundManager::SoundManager(){}SoundManager::~SoundManager(){}