C# socket 发送图片和文件

时间:2022-06-01 11:30:14

先说服务端:界面:如图:

C#  socket  发送图片和文件

界面设计源码

namespace SocketJPGToTxt
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null; /// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
} #region Windows 窗体设计器生成的代码 /// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.txtMsg = new System.Windows.Forms.TextBox();
this.txtPort = new System.Windows.Forms.TextBox();
this.btnStart = new System.Windows.Forms.Button();
this.cboUsers = new System.Windows.Forms.ComboBox();
this.listBox2 = new System.Windows.Forms.ListBox();
this.txtPath = new System.Windows.Forms.TextBox();
this.btnSelect = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.btnSend = new System.Windows.Forms.Button();
this.btnZD = new System.Windows.Forms.Button();
this.txtLog = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// txtMsg
//
this.txtMsg.Location = new System.Drawing.Point(, );
this.txtMsg.Name = "txtMsg";
this.txtMsg.Size = new System.Drawing.Size(, );
this.txtMsg.TabIndex = ;
this.txtMsg.Text = "127.0.0.1";
//
// txtPort
//
this.txtPort.Location = new System.Drawing.Point(, );
this.txtPort.Name = "txtPort";
this.txtPort.Size = new System.Drawing.Size(, );
this.txtPort.TabIndex = ;
this.txtPort.Text = "";
//
// btnStart
//
this.btnStart.Location = new System.Drawing.Point(, );
this.btnStart.Name = "btnStart";
this.btnStart.Size = new System.Drawing.Size(, );
this.btnStart.TabIndex = ;
this.btnStart.Text = "开启监听";
this.btnStart.UseVisualStyleBackColor = true;
this.btnStart.Click += new System.EventHandler(this.btnStart_Click);
//
// cboUsers
//
this.cboUsers.FormattingEnabled = true;
this.cboUsers.Location = new System.Drawing.Point(, );
this.cboUsers.Name = "cboUsers";
this.cboUsers.Size = new System.Drawing.Size(, );
this.cboUsers.TabIndex = ;
//
// listBox2
//
this.listBox2.FormattingEnabled = true;
this.listBox2.ItemHeight = ;
this.listBox2.Location = new System.Drawing.Point(, );
this.listBox2.Name = "listBox2";
this.listBox2.Size = new System.Drawing.Size(, );
this.listBox2.TabIndex = ;
//
// txtPath
//
this.txtPath.Location = new System.Drawing.Point(, );
this.txtPath.Name = "txtPath";
this.txtPath.Size = new System.Drawing.Size(, );
this.txtPath.TabIndex = ;
//
// btnSelect
//
this.btnSelect.Location = new System.Drawing.Point(, );
this.btnSelect.Name = "btnSelect";
this.btnSelect.Size = new System.Drawing.Size(, );
this.btnSelect.TabIndex = ;
this.btnSelect.Text = "浏览";
this.btnSelect.UseVisualStyleBackColor = true;
this.btnSelect.Click += new System.EventHandler(this.btnSelect_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(, );
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(, );
this.button3.TabIndex = ;
this.button3.Text = "发送文件";
this.button3.UseVisualStyleBackColor = true;
this.button3.Click += new System.EventHandler(this.btnSendFile_Click);
//
// btnSend
//
this.btnSend.Location = new System.Drawing.Point(, );
this.btnSend.Name = "btnSend";
this.btnSend.Size = new System.Drawing.Size(, );
this.btnSend.TabIndex = ;
this.btnSend.Text = "发送消息";
this.btnSend.UseVisualStyleBackColor = true;
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
//
// btnZD
//
this.btnZD.Location = new System.Drawing.Point(, );
this.btnZD.Name = "btnZD";
this.btnZD.Size = new System.Drawing.Size(, );
this.btnZD.TabIndex = ;
this.btnZD.Text = "震动";
this.btnZD.UseVisualStyleBackColor = true;
this.btnZD.Click += new System.EventHandler(this.btnZD_Click);
//
// txtLog
//
this.txtLog.Location = new System.Drawing.Point(, );
this.txtLog.Multiline = true;
this.txtLog.Name = "txtLog";
this.txtLog.Size = new System.Drawing.Size(, );
this.txtLog.TabIndex = ;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(, );
this.Controls.Add(this.txtLog);
this.Controls.Add(this.btnZD);
this.Controls.Add(this.btnSend);
this.Controls.Add(this.button3);
this.Controls.Add(this.btnSelect);
this.Controls.Add(this.txtPath);
this.Controls.Add(this.listBox2);
this.Controls.Add(this.cboUsers);
this.Controls.Add(this.btnStart);
this.Controls.Add(this.txtPort);
this.Controls.Add(this.txtMsg);
this.Name = "Form1";
this.Text = "Socket服务端";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox txtMsg;
private System.Windows.Forms.TextBox txtPort;
private System.Windows.Forms.Button btnStart;
private System.Windows.Forms.ComboBox cboUsers;
private System.Windows.Forms.ListBox listBox2;
private System.Windows.Forms.TextBox txtPath;
private System.Windows.Forms.Button btnSelect;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button btnSend;
private System.Windows.Forms.Button btnZD;
private System.Windows.Forms.TextBox txtLog;
}
}

界面逻辑源码

namespace SocketJPGToTxt
{
public partial class Form1 : Form
{
//说明:在传递信息的时候,会在需要传递的信息前面加一个字符来标识传递的是不同的信息
// 0:表示传递的是字符串信息
// 1:表示传递的是文件信息
// 2:表示的是震动 /// <summary>
/// 用来存放连接服务的客户端的IP地址和端口号,对应的Socket
/// </summary>
Dictionary<string, Socket> dicSocket = new Dictionary<string, Socket>(); public Form1()
{
InitializeComponent();
} private void Form1_Load(object sender, EventArgs e)
{
//不检测跨线程之间的空间调用
Control.CheckForIllegalCrossThreadCalls = false;
} /// <summary>
/// 开启监听
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnStart_Click(object sender, EventArgs e)
{
try
{
//当点击开始监听的时候 在服务器端创建一个负责监IP地址跟端口号的Socket
Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//获取IP
IPAddress ip = IPAddress.Any;
//创建端口号
IPEndPoint port = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));
//监听
socketWatch.Bind(port);
ShowMsg("监听成功");
socketWatch.Listen();
//新建线程,去接收客户端发来的信息
Thread td = new Thread(AcceptMgs);
td.IsBackground = true;
td.Start(socketWatch);
}
catch
{ }
} /// <summary>
/// 接收客户端发送的信息
/// </summary>
/// <param name="o"></param>
private void AcceptMgs(object o)
{
try
{
Socket socketWatc = (Socket)o;
while (true)
{
////负责跟客户端通信的Socket
Socket socketSend = socketWatc.Accept();
//将远程连接的客户端的IP地址和Socket存入集合中
dicSocket.Add(socketSend.RemoteEndPoint.ToString(), socketSend);
//将远程连接的客户端的IP地址和端口号存储下拉框中
cboUsers.Items.Add(socketSend.RemoteEndPoint.ToString());
ShowMsg(socketSend.RemoteEndPoint.ToString() + ": 连接成功");
//新建线程循环接收客户端发来的信息
Thread td = new Thread(Recive);
td.IsBackground = true;
td.Start(socketSend);
}
}
catch { } } /// <summary>
/// 接收客户端发来的数据,并显示出来
/// </summary>
private void Recive(object o)
{
Socket socketSend = (Socket)o;
try
{
while (true)
{
//客户端连接成功后,服务器应该接受客户端发来的消息 if (socketSend == null)
{
MessageBox.Show("请选择要发送的客户端");
continue;
}
byte[] buffer = new byte[ * * ];
//实际接受到的有效字节数
int r = socketSend.Receive(buffer);
//如果客户端关闭,发送的数据就为空,然后就跳出循环
if (r == )
{
break;
}
if (buffer[] == ) //如果接收的字节数组的第一个字节是0,说明接收的字符串信息
{
string strMsg = Encoding.UTF8.GetString(buffer, , r - );
ShowMsg(socketSend.RemoteEndPoint.ToString() + ": " + strMsg);
}
else if (buffer[] == ) //如果接收的字节数组的第一个字节是1,说明接收的是文件
{
string filePath = "";
SaveFileDialog sfd = new SaveFileDialog();
sfd.Title = "保存文件";
sfd.InitialDirectory = @"C:\Users\Administrator\Desktop";
sfd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*";
//如果没有选择保存文件路径就一直打开保存框
while (true)
{
sfd.ShowDialog(this);
filePath = sfd.FileName;
if (string.IsNullOrEmpty(filePath))
{
continue;
}
else
{
break;
}
}
//保存接收的文件
using (FileStream fsWrite = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Write))
{
fsWrite.Write(buffer, , r - );
}
ShowMsg(socketSend.RemoteEndPoint + ": 接收文件成功"); }
else if (buffer[] == ) //如果接收的字节数组的第一个字节是2,说明接收的是震动
{
ZD();
}
}
}
catch { }
} /// <summary>
/// 显示信息
/// </summary>
/// <param name="message"></param>
private void ShowMsg(string message)
{
txtLog.AppendText(message + "\r\n");
} /// <summary>
/// 发送信息
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSend_Click(object sender, EventArgs e)
{ //获得选中客户端ip对应的通信Socket
if (cboUsers.SelectedItem == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()];
if (socketSend == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
string strSend = txtMsg.Text;
try
{
byte[] buffer = Encoding.UTF8.GetBytes(strSend);
//获得发送的信息时候,在数组前面加上一个字节 0
List<byte> list = new List<byte>();
list.Add();
list.AddRange(buffer);
//将泛型集合转换为数组
byte[] newBuffer = list.ToArray();
//将了标识字符的字节数组传递给客户端
socketSend.Send(newBuffer);
txtMsg.Text = "";
}
catch
{
}
} /// <summary>
/// 选择文件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSelect_Click(object sender, EventArgs e)
{
//打开文件
OpenFileDialog ofd = new OpenFileDialog();
ofd.Title = "选择要传的文件";
ofd.InitialDirectory = @"C:\Users\Administrator\Desktop";
ofd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*";
ofd.ShowDialog();
//得到选择文件的路径
txtPath.Text = ofd.FileName;
} /// <summary>
/// 发送文件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSendFile_Click(object sender, EventArgs e)
{
//判断是否选择了要发送的客户端
if (cboUsers.SelectedItem == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()];
if (socketSend == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
string filePath = txtPath.Text;
if (string.IsNullOrEmpty(filePath))
{
MessageBox.Show("请选择文件");
return;
}
Thread td = new Thread(SendBigFile);
td.IsBackground = true;
td.Start(); } /// <summary>
/// 大文件断点传送
/// </summary>
private void SendBigFile()
{
string filePath = txtPath.Text;
Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()];
try
{
//读取选择的文件
using (FileStream fsRead = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Read))
{
//1. 第一步:发送一个包,表示文件的长度,让客户端知道后续要接收几个包来重新组织成一个文件
long length = fsRead.Length;
byte[] byteLength = Encoding.UTF8.GetBytes(length.ToString());
//获得发送的信息时候,在数组前面加上一个字节 1
List<byte> list = new List<byte>();
list.Add();
list.AddRange(byteLength);
socketSend.Send(list.ToArray()); //
//2. 第二步:每次发送一个1MB的包,如果文件较大,则会拆分为多个包
byte[] buffer = new byte[ * ];
long send = ; //发送的字节数
while (true) //大文件断点多次传输
{
int r = fsRead.Read(buffer, , buffer.Length);
if (r == )
{
break;
}
socketSend.Send(buffer, , r, SocketFlags.None);
send += r;
ShowMsg(string.Format("{0}: 已发送:{1}/{2}", socketSend.RemoteEndPoint, send, length));
}
ShowMsg("发送完成");
txtPath.Text = "";
}
}
catch
{ }
} /// <summary>
/// 震动
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnZD_Click(object sender, EventArgs e)
{
//判断是否选择了要发送的客户端
if (cboUsers.SelectedItem == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
Socket socketSend = dicSocket[cboUsers.SelectedItem.ToString()];
if (socketSend == null)
{
MessageBox.Show("请选择要发送的客户端");
return;
}
try
{
// 首字节是2说明是震动
byte[] buffer = new byte[];
buffer[] = ;
socketSend.Send(buffer);
}
catch
{ } } /// <summary>
/// 震动
/// </summary>
private void ZD()
{
//获取当前窗体的坐标
Point point = this.Location;
//反复给窗体坐标复制一百次,达到震动的效果
for (int i = ; i < ; i++)
{
this.Location = new Point(point.X - , point.Y - );
this.Location = new Point(point.X + , point.Y + );
}
this.Location = point;
}
}
}

然后客户端界面:

C#  socket  发送图片和文件

客户端界面源码:

namespace SocketJPGToTxtClient
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null; /// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
} #region Windows 窗体设计器生成的代码 /// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.txtLog = new System.Windows.Forms.TextBox();
this.btnZD = new System.Windows.Forms.Button();
this.btnSend = new System.Windows.Forms.Button();
this.btnSendFile = new System.Windows.Forms.Button();
this.btnSelect = new System.Windows.Forms.Button();
this.txtPath = new System.Windows.Forms.TextBox();
this.listBox2 = new System.Windows.Forms.ListBox();
this.cboUsers = new System.Windows.Forms.ComboBox();
this.btnStart = new System.Windows.Forms.Button();
this.txtPort = new System.Windows.Forms.TextBox();
this.txtServer = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// txtLog
//
this.txtLog.Location = new System.Drawing.Point(, );
this.txtLog.Multiline = true;
this.txtLog.Name = "txtLog";
this.txtLog.Size = new System.Drawing.Size(, );
this.txtLog.TabIndex = ;
//
// btnZD
//
this.btnZD.Location = new System.Drawing.Point(, );
this.btnZD.Name = "btnZD";
this.btnZD.Size = new System.Drawing.Size(, );
this.btnZD.TabIndex = ;
this.btnZD.Text = "震动";
this.btnZD.UseVisualStyleBackColor = true;
this.btnZD.Click += new System.EventHandler(this.btnZD_Click);
//
// btnSend
//
this.btnSend.Location = new System.Drawing.Point(, );
this.btnSend.Name = "btnSend";
this.btnSend.Size = new System.Drawing.Size(, );
this.btnSend.TabIndex = ;
this.btnSend.Text = "发送消息";
this.btnSend.UseVisualStyleBackColor = true;
this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
//
// btnSendFile
//
this.btnSendFile.Location = new System.Drawing.Point(, );
this.btnSendFile.Name = "btnSendFile";
this.btnSendFile.Size = new System.Drawing.Size(, );
this.btnSendFile.TabIndex = ;
this.btnSendFile.Text = "发送文件";
this.btnSendFile.UseVisualStyleBackColor = true;
this.btnSendFile.Click += new System.EventHandler(this.btnSendFile_Click);
//
// btnSelect
//
this.btnSelect.Location = new System.Drawing.Point(, );
this.btnSelect.Name = "btnSelect";
this.btnSelect.Size = new System.Drawing.Size(, );
this.btnSelect.TabIndex = ;
this.btnSelect.Text = "浏览";
this.btnSelect.UseVisualStyleBackColor = true;
this.btnSelect.Click += new System.EventHandler(this.btnSelect_Click);
//
// txtPath
//
this.txtPath.Location = new System.Drawing.Point(, );
this.txtPath.Name = "txtPath";
this.txtPath.Size = new System.Drawing.Size(, );
this.txtPath.TabIndex = ;
//
// listBox2
//
this.listBox2.FormattingEnabled = true;
this.listBox2.ItemHeight = ;
this.listBox2.Location = new System.Drawing.Point(, );
this.listBox2.Name = "listBox2";
this.listBox2.Size = new System.Drawing.Size(, );
this.listBox2.TabIndex = ;
//
// cboUsers
//
this.cboUsers.FormattingEnabled = true;
this.cboUsers.Location = new System.Drawing.Point(, );
this.cboUsers.Name = "cboUsers";
this.cboUsers.Size = new System.Drawing.Size(, );
this.cboUsers.TabIndex = ;
//
// btnStart
//
this.btnStart.Location = new System.Drawing.Point(, );
this.btnStart.Name = "btnStart";
this.btnStart.Size = new System.Drawing.Size(, );
this.btnStart.TabIndex = ;
this.btnStart.Text = "连接";
this.btnStart.UseVisualStyleBackColor = true;
this.btnStart.Click += new System.EventHandler(this.btnStart_Click);
//
// txtPort
//
this.txtPort.Location = new System.Drawing.Point(, );
this.txtPort.Name = "txtPort";
this.txtPort.Size = new System.Drawing.Size(, );
this.txtPort.TabIndex = ;
this.txtPort.Text = "";
//
// txtServer
//
this.txtServer.Location = new System.Drawing.Point(, );
this.txtServer.Name = "txtServer";
this.txtServer.Size = new System.Drawing.Size(, );
this.txtServer.TabIndex = ;
this.txtServer.Text = "127.0.0.1";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(, );
this.Controls.Add(this.txtLog);
this.Controls.Add(this.btnZD);
this.Controls.Add(this.btnSend);
this.Controls.Add(this.btnSendFile);
this.Controls.Add(this.btnSelect);
this.Controls.Add(this.txtPath);
this.Controls.Add(this.listBox2);
this.Controls.Add(this.cboUsers);
this.Controls.Add(this.btnStart);
this.Controls.Add(this.txtPort);
this.Controls.Add(this.txtServer);
this.Name = "Form1";
this.Text = "Client";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox txtLog;
private System.Windows.Forms.Button btnZD;
private System.Windows.Forms.Button btnSend;
private System.Windows.Forms.Button btnSendFile;
private System.Windows.Forms.Button btnSelect;
private System.Windows.Forms.TextBox txtPath;
private System.Windows.Forms.ListBox listBox2;
private System.Windows.Forms.ComboBox cboUsers;
private System.Windows.Forms.Button btnStart;
private System.Windows.Forms.TextBox txtPort;
private System.Windows.Forms.TextBox txtServer;
}
}

客户端界面逻辑代码

namespace SocketJPGToTxtClient
{
public partial class Form1 : Form
{
//说明:在传递信息的时候,会在需要传递的信息前面加一个字符来标识传递的是不同的信息
// 0:表示传递的是字符串信息
// 1:表示传递的是文件信息
// 2:表示的是震动 /// <summary>
/// 用来存放连接服务的IP地址和端口号,对应的Socket (这个为了以后的扩展用,现在暂时没用)
/// </summary>
Dictionary<string, Socket> dicSocket = new Dictionary<string, Socket>(); /// <summary>
/// 存储保存文件的路径
/// </summary>
string filePath = "";
/// <summary>
/// 负责通信的Socket
/// </summary>
Socket socketSend; public Form1()
{
InitializeComponent();
} private void Form1_Load(object sender, EventArgs e)
{
//不检测跨线程之间的空间调用
Control.CheckForIllegalCrossThreadCalls = false;
} /// <summary>
/// 建立连接
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnStart_Click(object sender, EventArgs e)
{
try
{
//创建负责通信的Socket
socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//获取服务端的IP
IPAddress ip = IPAddress.Parse(txtServer.Text.Trim());
//获取服务端的端口号
IPEndPoint port = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));
//获得要连接的远程服务器应用程序的IP地址和端口号
socketSend.Connect(port);
ShowMsg("连接成功");
//新建线程,去接收客户端发来的信息
Thread td = new Thread(AcceptMgs);
td.IsBackground = true;
td.Start();
}
catch { }
} /// <summary>
/// 接收数据
/// </summary>
private void AcceptMgs()
{
try
{
/// <summary>
/// 存储大文件的大小
/// </summary>
long length = ;
long recive = ; //接收的大文件总的字节数
while (true)
{
byte[] buffer = new byte[ * ];
int r = socketSend.Receive(buffer);
if (r == )
{
break;
}
if (length > ) //判断大文件是否已经保存完
{
//保存接收的文件
using (FileStream fsWrite = new FileStream(filePath, FileMode.Append, FileAccess.Write))
{
fsWrite.Write(buffer, , r);
length -= r; //减去每次保存的字节数
ShowMsg(string.Format("{0}: 已接收:{1}/{2}", socketSend.RemoteEndPoint, recive - length, recive));
if (length <= )
{
ShowMsg(socketSend.RemoteEndPoint + ": 接收文件成功");
}
continue;
}
}
if (buffer[] == ) //如果接收的字节数组的第一个字节是0,说明接收的字符串信息
{
string strMsg = Encoding.UTF8.GetString(buffer, , r - );
ShowMsg(socketSend.RemoteEndPoint.ToString() + ": " + strMsg);
}
else if (buffer[] == ) //如果接收的字节数组的第一个字节是1,说明接收的是文件
{
length = int.Parse(Encoding.UTF8.GetString(buffer, , r - ));
recive = length;
filePath = "";
SaveFileDialog sfd = new SaveFileDialog();
sfd.Title = "保存文件";
sfd.InitialDirectory = @"C:\Users\Administrator\Desktop";
sfd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*";
//如果没有选择保存文件路径就一直打开保存框
while (true)
{
sfd.ShowDialog(this);
filePath = sfd.FileName;
if (string.IsNullOrEmpty(filePath))
{
continue;
}
else
{
break;
}
}
}
else if (buffer[] == ) //如果接收的字节数组的第一个字节是2,说明接收的是震动
{
ZD();
}
}
}
catch { } } /// <summary>
/// 显示信息
/// </summary>
/// <param name="message"></param>
private void ShowMsg(string message)
{
txtLog.AppendText(message + "\r\n");
} /// <summary>
/// 发送数据
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSend_Click(object sender, EventArgs e)
{
try
{
byte[] buffer = Encoding.UTF8.GetBytes(txtServer.Text);
//获得发送的信息时候,在数组前面加上一个字节 0
List<byte> list = new List<byte>();
list.Add();
list.AddRange(buffer);
//将泛型集合转换为数组
byte[] newBuffer = list.ToArray();
//将了标识字符的字节数组传递给客户端
socketSend.Send(newBuffer);
txtServer.Text = "";
}
catch { }
} /// <summary>
/// 选择文件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSelect_Click(object sender, EventArgs e)
{
//打开文件
OpenFileDialog ofd = new OpenFileDialog();
ofd.Title = "选择要传的文件";
ofd.InitialDirectory = @"C:\Users\Administrator\Desktop";
ofd.Filter = "文本文件|*.txt|图片文件|*.jpg|视频文件|*.avi|所有文件|*.*";
ofd.ShowDialog();
//得到选择文件的路径
txtPath.Text = ofd.FileName;
} /// <summary>
/// 发送文件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnSendFile_Click(object sender, EventArgs e)
{
try
{
string filePath = txtPath.Text;
if (string.IsNullOrEmpty(filePath))
{
MessageBox.Show("请选择文件");
return;
}
//读取选择的文件
using (FileStream fsRead = new FileStream(filePath, FileMode.OpenOrCreate, FileAccess.Read))
{
byte[] buffer = new byte[ * * ];
int r = fsRead.Read(buffer, , buffer.Length);
//获得发送的信息时候,在数组前面加上一个字节 1
List<byte> list = new List<byte>();
list.Add();
list.AddRange(buffer);
byte[] newBuffer = list.ToArray();
//将了标识字符的字节数组传递给客户端
socketSend.Send(newBuffer, , r + , SocketFlags.None);
txtPath.Text = "";
}
}
catch { }
} /// <summary>
/// 震动
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnZD_Click(object sender, EventArgs e)
{
try
{
// 首字节是2说明是震动
byte[] buffer = new byte[];
buffer[] = ;
socketSend.Send(buffer);
}
catch { }
} /// <summary>
/// 震动
/// </summary>
private void ZD()
{
//获取当前窗体的坐标
Point point = this.Location;
//反复给窗体坐标复制一百次,达到震动的效果
for (int i = ; i < ; i++)
{
this.Location = new Point(point.X - , point.Y - );
this.Location = new Point(point.X + , point.Y + );
}
this.Location = point;
} }
}

然后完毕,我觉得挺好的,跟大家分享一下