在C的头文件中定义的结构体,如何在cpp文件中引用

时间:2021-01-02 07:10:11

解决方案1:在cpp文件中放置.c,且在该文件中引用变量

在C的头文件中定义的结构体,如何在cpp文件中引用

解决方案2:在一个cpp文件中包含.c,但在另一个cpp文件中使用结构体变量

cpp文件1

在C的头文件中定义的结构体,如何在cpp文件中引用

cpp文件2

#include "dialog3.h"
#include <QDebug> extern "C"
{
typedef struct PRINT
{
unsigned char Parameters;//BitDepthAC,BitDepthDC,q
unsigned char PlaneCodes;//指定段的某一个位平面所有的码流
unsigned char PlaneCodesSeparate;//指定段某个位平面的所有码流,不同的码字是分开的
unsigned char PlaneIndex;
unsigned char PlaHit;
unsigned char AllCodesPrint;//所有的码流,并行,串行
unsigned short SegIndex;
unsigned char SegHit;
unsigned int BlockIndex;
unsigned char BlockHit;
unsigned char BlockScanPrint;//指定段中某个块的扫描字
unsigned char Option;
unsigned char WordToCode;
unsigned char BlockCodes;//single block
unsigned char GagHit;
unsigned int GagIndex;
unsigned char BlockBeforeScan;
unsigned char Header;
unsigned char DC_DPCM;
unsigned char DC_RiceCodes;
unsigned char AC_Depth_DPCM;
unsigned char AC_DepthRiceCodes;
unsigned char DC_Additional;
unsigned char DC_Refinement;
unsigned char Stage1;
unsigned char Stage2;
unsigned char Stage3;
unsigned char Stage4;
unsigned char DWT_PRINT;
unsigned char IDWT_PRINT; unsigned char PlaneTime_Print;
unsigned char ScanTime_Print; }PrintPara; extern PrintPara Print; } Dialog3::Dialog3(QWidget *parent)
: QDialog(parent)
{
ui.setupUi(this); ui.checkBox_3->setChecked(true);
ui.checkBox_4->setChecked(true);
}

不知道是什么原因,但是实验证明可行