C#使用 DirectX SDK 9做视频播放器 并在视频画线添加文字 VMR9

时间:2021-04-05 22:29:51

视频图像处理系列 索引

VS2013下测试通过。

在百度中搜索关键字“DirectX SDk”,或者进入微软官网https://www.microsoft.com/en-us/download/details.aspx?id=6812,

下载最新版本的SDK,即DirectX SDK June10

下载后安装。

下载DirectShowLib-2005.dll并引用到工程里。

代码如下:

using DirectShowLib;

using Microsoft.DirectX.Direct3D;
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Drawing.Imaging;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Xml; namespace VideoConfig
{
public partial class frmMain : Form
{private Color colorKey = Color.Violet; // The color use as ColorKey for GDI operations
private Bitmap alphaBitmap; // A ARGB bitmap used for Direct3D operations // Managed Direct3D magic number to retrieve unmanaged Direct3D interfaces
private const int DxMagicNumber = -;
private Device device = null; // A Managed Direct3D device
private PresentParameters presentParams;
private Surface surface = null; // A Direct3D suface filled with alphaBitmap
private IntPtr unmanagedSurface; // A pointer on the unmanaged surface private IFilterGraph2 graphBuilder = null;
private IMediaControl mediaControl = null;
private IBaseFilter vmr9 = null;
private IVMRMixerBitmap9 mixerBitmap = null;
private IVMRWindowlessControl9 windowlessCtrl = null;
private bool handlersAdded = false; // Needed to remove delegates public frmMain()
{
InitializeComponent();this.SetStyle(ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true);
// Init Managed Direct3D
InitializeDirect3D(); CloseInterfaces();
BuildGraph(@"F:\测试视频.avi");
RunGraph();
} private void InitializeDirect3D()
{
Device.IsUsingEventHandlers = false; // Basic Presentation Parameters...
presentParams = new PresentParameters();
presentParams.Windowed = true;
presentParams.SwapEffect = SwapEffect.Discard; // Assume a hardware Direct3D device is available
// Add MultiThreaded to be safe. Each DirectShow filter runs in a separate thread...
device = new Device(
,
DeviceType.Hardware,
this,
CreateFlags.SoftwareVertexProcessing | CreateFlags.MultiThreaded,
presentParams
); alphaBitmap = new Bitmap(this.pictureBox1.Width, this.pictureBox1.Height, PixelFormat.Format24bppRgb); // Create a surface from our alpha bitmap
surface = new Surface(device, alphaBitmap, Pool.SystemMemory);
// Get the unmanaged pointer
unmanagedSurface = surface.GetObjectByValue(DxMagicNumber);
} private void CloseInterfaces()
{
if (mediaControl != null)
mediaControl.Stop(); if (handlersAdded)
RemoveHandlers(); if (vmr9 != null)
{
Marshal.ReleaseComObject(vmr9);
vmr9 = null;
windowlessCtrl = null;
mixerBitmap = null;
} if (graphBuilder != null)
{
Marshal.ReleaseComObject(graphBuilder);
graphBuilder = null;
mediaControl = null;
}
} private void RemoveHandlers()
{
// remove handlers when they are no more needed
handlersAdded = false;
this.pictureBox1.Paint -= new PaintEventHandler(MainForm_Paint);
this.pictureBox1.Resize -= new EventHandler(MainForm_ResizeMove);
this.pictureBox1.Move -= new EventHandler(MainForm_ResizeMove);
this.pictureBox1.MouseDown -= new MouseEventHandler(panel2_MouseDown);
this.pictureBox1.MouseUp -= new MouseEventHandler(panel2_MouseUp);
this.pictureBox1.MouseMove -= new MouseEventHandler(panel2_MouseMove);
SystemEvents.DisplaySettingsChanged -= new EventHandler(SystemEvents_DisplaySettingsChanged);
} private void AddHandlers()
{
// Add handlers for VMR purpose
this.pictureBox1.Paint += new PaintEventHandler(MainForm_Paint); // for WM_PAINT
this.pictureBox1.Resize += new EventHandler(MainForm_ResizeMove); // for WM_SIZE
this.pictureBox1.Move += new EventHandler(MainForm_ResizeMove); // for WM_MOVE
this.pictureBox1.MouseDown += new MouseEventHandler(panel2_MouseDown);
this.pictureBox1.MouseUp += new MouseEventHandler(panel2_MouseUp);
this.pictureBox1.MouseMove += new MouseEventHandler(panel2_MouseMove);
SystemEvents.DisplaySettingsChanged += new EventHandler(SystemEvents_DisplaySettingsChanged); // for WM_DISPLAYCHANGE
handlersAdded = true;
} private void MainForm_Paint(object sender, PaintEventArgs e)
{
if (windowlessCtrl != null)
{
IntPtr hdc = e.Graphics.GetHdc();
int hr = windowlessCtrl.RepaintVideo(this.Handle, hdc);
e.Graphics.ReleaseHdc(hdc); System.Drawing.Pen pen = new System.Drawing.Pen(Color.LimeGreen);
pen.Width = ;
//实时的画矩形
e.Graphics.DrawRectangle(pen, point1.X, point1.Y, point2.X - point1.X, point2.Y - point1.Y); pen.Dispose();
}
} private void MainForm_ResizeMove(object sender, EventArgs e)
{
if (windowlessCtrl != null)
{
int hr = windowlessCtrl.SetVideoPosition(null, DsRect.FromRectangle(this.pictureBox1.ClientRectangle));
}
} private void SystemEvents_DisplaySettingsChanged(object sender, EventArgs e)
{
if (windowlessCtrl != null)
{
int hr = windowlessCtrl.DisplayModeChanged();
}
} private void RunGraph()
{
if (mediaControl != null)
{
int hr = mediaControl.Run();
DsError.ThrowExceptionForHR(hr);
}
} private void StopGraph()
{
if (mediaControl != null)
{
int hr = mediaControl.Stop();
DsError.ThrowExceptionForHR(hr);
}
} private void BuildGraph(string fileName)
{
int hr = ; try
{
graphBuilder = (IFilterGraph2)new FilterGraph();
mediaControl = (IMediaControl)graphBuilder; vmr9 = (IBaseFilter)new VideoMixingRenderer9(); ConfigureVMR9InWindowlessMode(); hr = graphBuilder.AddFilter(vmr9, "Video Mixing Renderer 9");
DsError.ThrowExceptionForHR(hr); hr = graphBuilder.RenderFile(fileName, null);
DsError.ThrowExceptionForHR(hr); mixerBitmap = (IVMRMixerBitmap9)vmr9;
}
catch (Exception e)
{
CloseInterfaces();
MessageBox.Show("An error occured during the graph building : \r\n\r\n" + e.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
} private void ConfigureVMR9InWindowlessMode()
{
int hr = ; IVMRFilterConfig9 filterConfig = (IVMRFilterConfig9)vmr9; // Not really needed for VMR9 but don't forget calling it with VMR7
hr = filterConfig.SetNumberOfStreams();
DsError.ThrowExceptionForHR(hr); // Change VMR9 mode to Windowless
hr = filterConfig.SetRenderingMode(VMR9Mode.Windowless);
DsError.ThrowExceptionForHR(hr); windowlessCtrl = (IVMRWindowlessControl9)vmr9; // Set "Parent" window
hr = windowlessCtrl.SetVideoClippingWindow(this.pictureBox1.Handle);
DsError.ThrowExceptionForHR(hr); // Set Aspect-Ratio
hr = windowlessCtrl.SetAspectRatioMode(VMR9AspectRatioMode.LetterBox);
DsError.ThrowExceptionForHR(hr); // Add delegates for Windowless operations
AddHandlers(); // Call the resize handler to configure the output size
MainForm_ResizeMove(null, null);
} ..............................
..............................
..............................
..............................

在视频画线添加文字参考之前的文章。主要是播放控件的MouseDown,MouseMove,MouseUp事件,把画好的东西记到数组内存里,然后在paint事件里重绘。

可以轻松的画线、各种图形、文字及叠加图片等。

C# winform开发:Graphics、pictureBox同时画多个矩形

c# winform 动态画矩形 矩形大小可以拖动

GDI画图,判断鼠标点击点在某一画好的多边形、矩形、图形里

平面内,线与线 两条线找交点 两条线段的位置关系(相交)判定与交点求解 C#

更多内容可以参考DirectShowLib的例子及DirectX SDK的例子