1. 定义一个普通圆角背景的xml;
rounded_corners.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<solid android:color="#FFFFFF" />
<corners android:radius="4dp" />
</shape>
2.水波纹效果的xml ripple_bg.xml:
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="#FF21272B">
<item>
<shape android:shape="rectangle">
<solid android:color="#FFFFFF" />
<corners android:radius="4dp" />
</shape>
</item>
<item android:drawable="@drawable/rounded_corners" />
</ripple>
3 在布局xml中使用它
<Button
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="@drawable/ripple_bg"
android:text="@string/hello_world" />
这个只能在5.0版本之上的手机中使用,5.0之下的只能自己绘制,听说
而大家想兼容低系统版本的话,就需要新建v21(即Android5.0)的Resource Directory.
还没做出基本的低版本解决方案来
/**************************************** 分割线 下面是低于5.0的使用方法***********************************************/
以上的水波纹特效只能5.0及以上版本使用,但是如果低于这个版本使用这么漂亮的特效的话就得自己写咯
注:水波纹核心文件不是我写的,也是我从GitHub上搬运的,作者已经不记得了。。。再次感谢作者(我自己看的话应该不会有侵权)
以下为RippleView核心View代码,我们xml布局文件就是用的这个view
public class RippleView extends RelativeLayout { private int WIDTH;
private int HEIGHT;
private int frameRate = 10;
private int rippleDuration = 400;
private int rippleAlpha = 90;
private Handler canvasHandler;
private float radiusMax = 0;
private boolean animationRunning = false;
private int timer = 0;
private int timerEmpty = 0;
private int durationEmpty = -1;
private float x = -1;
private float y = -1;
private int zoomDuration;
private float zoomScale;
private ScaleAnimation scaleAnimation;
private Boolean hasToZoom;
private Boolean isCentered;
private Integer rippleType;
private Paint paint;
private Bitmap originBitmap;
private int rippleColor;
private int ripplePadding;
private GestureDetector gestureDetector;
private final Runnable runnable = new Runnable() {
@Override
public void run() {
invalidate();
}
}; private OnRippleCompleteListener onCompletionListener; public RippleView(Context context) {
super(context);
} public RippleView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
} public RippleView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs);
} /**
* Method that initializes all fields and sets listeners
*
* @param context Context used to create this view
* @param attrs Attribute used to initialize fields
*/
private void init(final Context context, final AttributeSet attrs) {
if (isInEditMode())
return; final TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.RippleView);
rippleColor = typedArray.getColor(R.styleable.RippleView_rv_color, getResources().getColor(R.color.rippelColor));
rippleType = typedArray.getInt(R.styleable.RippleView_rv_type, 0);
hasToZoom = typedArray.getBoolean(R.styleable.RippleView_rv_zoom, false);
isCentered = typedArray.getBoolean(R.styleable.RippleView_rv_centered, false);
rippleDuration = typedArray.getInteger(R.styleable.RippleView_rv_rippleDuration, rippleDuration);
frameRate = typedArray.getInteger(R.styleable.RippleView_rv_framerate, frameRate);
rippleAlpha = typedArray.getInteger(R.styleable.RippleView_rv_alpha, rippleAlpha);
ripplePadding = typedArray.getDimensionPixelSize(R.styleable.RippleView_rv_ripplePadding, 0);
canvasHandler = new Handler();
zoomScale = typedArray.getFloat(R.styleable.RippleView_rv_zoomScale, 1.03f);
zoomDuration = typedArray.getInt(R.styleable.RippleView_rv_zoomDuration, 200);
typedArray.recycle();
paint = new Paint();
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.FILL);
paint.setColor(rippleColor);
paint.setAlpha(rippleAlpha);
this.setWillNotDraw(false); gestureDetector = new GestureDetector(context, new GestureDetector.SimpleOnGestureListener() {
@Override
public void onLongPress(MotionEvent event) {
super.onLongPress(event);
animateRipple(event);
sendClickEvent(true);
} @Override
public boolean onSingleTapConfirmed(MotionEvent e) {
return true;
} @Override
public boolean onSingleTapUp(MotionEvent e) {
return true;
}
}); this.setDrawingCacheEnabled(true);
this.setClickable(true);
} @Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (animationRunning) {
canvas.save();
if (rippleDuration <= timer * frameRate) {
animationRunning = false;
timer = 0;
durationEmpty = -1;
timerEmpty = 0;
// There is problem on Android M where canvas.restore() seems to be called automatically
// For now, don't call canvas.restore() manually on Android M (API 23)
if(Build.VERSION.SDK_INT != 23) {
canvas.restore();
}
invalidate();
if (onCompletionListener != null) onCompletionListener.onComplete(this);
return;
} else
canvasHandler.postDelayed(runnable, frameRate); if (timer == 0)
canvas.save(); canvas.drawCircle(x, y, (radiusMax * (((float) timer * frameRate) / rippleDuration)), paint); paint.setColor(Color.parseColor("#ffff4444")); if (rippleType == 1 && originBitmap != null && (((float) timer * frameRate) / rippleDuration) > 0.4f) {
if (durationEmpty == -1)
durationEmpty = rippleDuration - timer * frameRate; timerEmpty++;
final Bitmap tmpBitmap = getCircleBitmap((int) ((radiusMax) * (((float) timerEmpty * frameRate) / (durationEmpty))));
canvas.drawBitmap(tmpBitmap, 0, 0, paint);
tmpBitmap.recycle();
} paint.setColor(rippleColor); if (rippleType == 1) {
if ((((float) timer * frameRate) / rippleDuration) > 0.6f)
paint.setAlpha((int) (rippleAlpha - ((rippleAlpha) * (((float) timerEmpty * frameRate) / (durationEmpty)))));
else
paint.setAlpha(rippleAlpha);
}
else
paint.setAlpha((int) (rippleAlpha - ((rippleAlpha) * (((float) timer * frameRate) / rippleDuration)))); timer++;
}
} @Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
WIDTH = w;
HEIGHT = h; scaleAnimation = new ScaleAnimation(1.0f, zoomScale, 1.0f, zoomScale, w / 2, h / 2);
scaleAnimation.setDuration(zoomDuration);
scaleAnimation.setRepeatMode(Animation.REVERSE);
scaleAnimation.setRepeatCount(1);
} /**
* Launch Ripple animation for the current view with a MotionEvent
*
* @param event MotionEvent registered by the Ripple gesture listener
*/
public void animateRipple(MotionEvent event) {
createAnimation(event.getX(), event.getY());
} /**
* Launch Ripple animation for the current view centered at x and y position
*
* @param x Horizontal position of the ripple center
* @param y Vertical position of the ripple center
*/
public void animateRipple(final float x, final float y) {
createAnimation(x, y);
} /**
* Create Ripple animation centered at x, y
*
* @param x Horizontal position of the ripple center
* @param y Vertical position of the ripple center
*/
private void createAnimation(final float x, final float y) {
if (this.isEnabled() && !animationRunning) {
if (hasToZoom)
this.startAnimation(scaleAnimation); radiusMax = Math.max(WIDTH, HEIGHT); if (rippleType != 2)
radiusMax /= 2; radiusMax -= ripplePadding; if (isCentered || rippleType == 1) {
this.x = getMeasuredWidth() / 2;
this.y = getMeasuredHeight() / 2;
} else {
this.x = x;
this.y = y;
} animationRunning = true; if (rippleType == 1 && originBitmap == null)
originBitmap = getDrawingCache(true); invalidate();
}
} @Override
public boolean onTouchEvent(MotionEvent event) {
if (gestureDetector.onTouchEvent(event)) {
animateRipple(event);
sendClickEvent(false);
}
return super.onTouchEvent(event);
} @Override
public boolean onInterceptTouchEvent(MotionEvent event) {
this.onTouchEvent(event);
return super.onInterceptTouchEvent(event);
} /**
* Send a click event if parent view is a Listview instance
*
* @param isLongClick Is the event a long click ?
*/
private void sendClickEvent(final Boolean isLongClick) {
if (getParent() instanceof AdapterView) {
final AdapterView adapterView = (AdapterView) getParent();
final int position = adapterView.getPositionForView(this);
final long id = adapterView.getItemIdAtPosition(position);
if (isLongClick) {
if (adapterView.getOnItemLongClickListener() != null)
adapterView.getOnItemLongClickListener().onItemLongClick(adapterView, this, position, id);
} else {
if (adapterView.getOnItemClickListener() != null)
adapterView.getOnItemClickListener().onItemClick(adapterView, this, position, id);
}
}
} private Bitmap getCircleBitmap(final int radius) {
final Bitmap output = Bitmap.createBitmap(originBitmap.getWidth(), originBitmap.getHeight(), Bitmap.Config.ARGB_8888);
final Canvas canvas = new Canvas(output);
final Paint paint = new Paint();
final Rect rect = new Rect((int)(x - radius), (int)(y - radius), (int)(x + radius), (int)(y + radius)); paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(x, y, radius, paint); //paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(originBitmap, rect, rect, paint); return output;
} /**
* Set Ripple color, default is #FFFFFF
*
* @param rippleColor New color resource
*/
public void setRippleColor(int rippleColor) {
this.rippleColor = getResources().getColor(rippleColor);
} public int getRippleColor() {
return rippleColor;
} public RippleType getRippleType()
{
return RippleType.values()[rippleType];
} /**
* Set Ripple type, default is RippleType.SIMPLE
*
* @param rippleType New Ripple type for next animation
*/
public void setRippleType(final RippleType rippleType)
{
this.rippleType = rippleType.ordinal();
} public Boolean isCentered()
{
return isCentered;
} /**
* Set if ripple animation has to be centered in its parent view or not, default is False
*
* @param isCentered
*/
public void setCentered(final Boolean isCentered)
{
this.isCentered = isCentered;
} public int getRipplePadding()
{
return ripplePadding;
} /**
* Set Ripple padding if you want to avoid some graphic glitch
*
* @param ripplePadding New Ripple padding in pixel, default is 0px
*/
public void setRipplePadding(int ripplePadding)
{
this.ripplePadding = ripplePadding;
} public Boolean isZooming()
{
return hasToZoom;
} /**
* At the end of Ripple effect, the child views has to zoom
*
* @param hasToZoom Do the child views have to zoom ? default is False
*/
public void setZooming(Boolean hasToZoom)
{
this.hasToZoom = hasToZoom;
} public float getZoomScale()
{
return zoomScale;
} /**
* Scale of the end animation
*
* @param zoomScale Value of scale animation, default is 1.03f
*/
public void setZoomScale(float zoomScale)
{
this.zoomScale = zoomScale;
} public int getZoomDuration()
{
return zoomDuration;
} /**
* Duration of the ending animation in ms
*
* @param zoomDuration Duration, default is 200ms
*/
public void setZoomDuration(int zoomDuration)
{
this.zoomDuration = zoomDuration;
} public int getRippleDuration()
{
return rippleDuration;
} /**
* Duration of the Ripple animation in ms
*
* @param rippleDuration Duration, default is 400ms
*/
public void setRippleDuration(int rippleDuration)
{
this.rippleDuration = rippleDuration;
} public int getFrameRate()
{
return frameRate;
} /**
* Set framerate for Ripple animation
*
* @param frameRate New framerate value, default is 10
*/
public void setFrameRate(int frameRate)
{
this.frameRate = frameRate;
} public int getRippleAlpha()
{
return rippleAlpha;
} /**
* Set alpha for ripple effect color
*
* @param rippleAlpha Alpha value between 0 and 255, default is 90
*/
public void setRippleAlpha(int rippleAlpha)
{
this.rippleAlpha = rippleAlpha;
} public void setOnRippleCompleteListener(OnRippleCompleteListener listener) {
this.onCompletionListener = listener;
} /**
* Defines a callback called at the end of the Ripple effect
*/
public interface OnRippleCompleteListener {
void onComplete(RippleView rippleView);
} public enum RippleType {
SIMPLE(0),
DOUBLE(1),
RECTANGLE(2); int type; RippleType(int type)
{
this.type = type;
}
}
}
还有他所依赖的attrs.xml 文件
所依赖的 colors.xml里的资源(可以根据自己需要修改)
<resources>
<color name="rippelColor">#FFFFFF</color>
</resources>
至此已经所需要的主要文件完成了,但是当时我自己测的时候遇到了问题,在eclipse会出错,有个类没找到;但是在android studio的时候这个类可以找到
就是 package android.graphics 这个包下的 PorterDuff 这个类 主要功能:主要用于图形合成时的图像过渡模式(好高大上,萌新瑟瑟发抖)
这个类在eclipse v4包不存在,我android studio用的是23的版本,里面有所以没有出错。
具体用法解释 引用 简书作者 http://www.jianshu.com/p/d11892bbe055 这篇文章,感谢作者大大~~~
然后我就没管它就把它注释了。。。(总体效果没变,不知道哪里会不一样)