[转][C#]降级.net 源码4.5

时间:2023-03-10 01:15:26
[转][C#]降级.net 源码4.5

来自:https://www.cnblogs.com/had37210/p/8057042.html

主要是 Task 的降级:

1.net4.5.2 引入了 async/await 关键字. 这个其实国外大神已经有源码放出来了,我们把代码直接引入cefsharp 这个工程. 就可以直接在4.0里使用 async/await;

2.net4.5 对task api 做了扩展, 我们只需要在.net4.0实现一下对应的api.就可以了.

3. 源码里面用了很多4.5才有的GetTypeInfo      扩展方法错误. 它返回的类型是typeinfo,不用管它,把GetTypeInfo      删掉. 直接Type  调用就可以了.

4. 对Task静态方法的扩展,需要修改一下,静态方法的调用方式.

以上是要点.下面贴源码:

本段源码是对:async/await的支持:

namespace System.Threading.Tasks
{
public static class TaskEx
{
public static TaskAwaiter GetAwaiter(this Task task)
{
return new TaskAwaiter(task);
} public static TaskAwaiter<T> GetAwaiter<T>(this Task<T> task)
{
return new TaskAwaiter<T>(task);
}
} public struct TaskAwaiter : INotifyCompletion
{
readonly Task task; internal TaskAwaiter(Task task)
{
this.task = task;
} internal static TaskScheduler TaskScheduler
{
get
{
if (SynchronizationContext.Current == null)
return TaskScheduler.Default;
else
return TaskScheduler.FromCurrentSynchronizationContext();
}
} public bool IsCompleted
{
get { return task.IsCompleted; }
} public void OnCompleted(Action continuation)
{
this.task.ContinueWith(
delegate (Task task) {
continuation();
}, TaskAwaiter.TaskScheduler);
} public void GetResult()
{
try
{
task.Wait();
}
catch (AggregateException ex)
{
throw ex.InnerExceptions[];
}
}
} public struct TaskAwaiter<T> : INotifyCompletion
{
readonly Task<T> task; internal TaskAwaiter(Task<T> task)
{
this.task = task;
} public bool IsCompleted
{
get { return task.IsCompleted; }
} public void OnCompleted(Action continuation)
{
this.task.ContinueWith(
delegate (Task<T> task) {
continuation();
}, TaskAwaiter.TaskScheduler);
} public T GetResult()
{
try
{
return task.Result;
}
catch (AggregateException ex)
{
throw ex.InnerExceptions[];
}
}
}
} namespace System.Runtime.CompilerServices
{
public interface INotifyCompletion
{
void OnCompleted(Action continuation);
} public interface ICriticalNotifyCompletion : INotifyCompletion
{
[SecurityCritical]
void UnsafeOnCompleted(Action continuation);
} public interface IAsyncStateMachine
{
void MoveNext();
void SetStateMachine(IAsyncStateMachine stateMachine);
} public struct AsyncVoidMethodBuilder
{
public static AsyncVoidMethodBuilder Create()
{
return new AsyncVoidMethodBuilder();
} public void SetException(Exception exception)
{
throw exception;
} public void SetResult()
{
} public void SetStateMachine(IAsyncStateMachine stateMachine)
{
// Should not get called as we don't implement the optimization that this method is used for.
throw new NotImplementedException();
} public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
{
stateMachine.MoveNext();
} public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
{
awaiter.OnCompleted(stateMachine.MoveNext);
} public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
{
awaiter.OnCompleted(stateMachine.MoveNext);
}
} public struct AsyncTaskMethodBuilder
{
TaskCompletionSource<object> tcs; public Task Task { get { return tcs.Task; } } public static AsyncTaskMethodBuilder Create()
{
AsyncTaskMethodBuilder b;
b.tcs = new TaskCompletionSource<object>();
return b;
} public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
{
stateMachine.MoveNext();
} public void SetStateMachine(IAsyncStateMachine stateMachine)
{
// Should not get called as we don't implement the optimization that this method is used for.
throw new NotImplementedException();
} public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
{
awaiter.OnCompleted(stateMachine.MoveNext);
} public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
{
awaiter.OnCompleted(stateMachine.MoveNext);
} public void SetResult()
{
tcs.SetResult(null);
} public void SetException(Exception exception)
{
tcs.SetException(exception);
}
} public struct AsyncTaskMethodBuilder<T>
{
TaskCompletionSource<T> tcs; public Task<T> Task { get { return tcs.Task; } } public static AsyncTaskMethodBuilder<T> Create()
{
AsyncTaskMethodBuilder<T> b;
b.tcs = new TaskCompletionSource<T>();
return b;
} public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
{
stateMachine.MoveNext();
} public void SetStateMachine(IAsyncStateMachine stateMachine)
{
// Should not get called as we don't implement the optimization that this method is used for.
throw new NotImplementedException();
} public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
{
awaiter.OnCompleted(stateMachine.MoveNext);
} public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
{
AwaitOnCompleted(ref awaiter, ref stateMachine);
} public void SetResult(T result)
{
tcs.SetResult(result);
} public void SetException(Exception exception)
{
tcs.SetException(exception);
}
}
}

这段是对 Task 的扩展

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks; namespace CefSharp
{
public class TaskEx
{
public static Task<T> FromResult<T>(T t)
{
return Task.Factory.StartNew<T>(() => t);
}
public static Task Run(Action action)
{
var tcs = new TaskCompletionSource<object>();
new Thread(() => {
try
{
action();
tcs.SetResult(null);
}
catch (Exception ex)
{
tcs.SetException(ex);
}
})
{ IsBackground = true }.Start();
return tcs.Task;
}
public static Task<TResult> Run<TResult>(Func<TResult> function)
{
var tcs = new TaskCompletionSource<TResult>();
new Thread(() =>
{
try
{
tcs.SetResult(function());
}
catch (Exception ex)
{
tcs.SetException(ex);
}
})
{ IsBackground = true }.Start();
return tcs.Task;
}
public static Task Delay(int milliseconds)
{
var tcs = new TaskCompletionSource<object>();
var timer = new System.Timers.Timer(milliseconds) { AutoReset = false };
timer.Elapsed += delegate { timer.Dispose(); tcs.SetResult(null); };
timer.Start();
return tcs.Task;
}
}
}

把这些添加到代码里, 遇到 Task.Run 的时候,替换成 TaskEx.Run,遇到 Task.Delay 替换为TaskEx.Delay.

还有报 GetTypeInfo 这个错误的地方,删除就Ok了。