UVa 10256 The Great Divide,推断两个凸包是否相离

时间:2023-03-08 21:54:32

先从给出的两个点集中分别计算出两个凸包,

然后推断两个凸包是否相离。

#include<cstdio>
#include<vector>
#include<cmath>
#include<algorithm>
using namespace std; const double eps = 1e-10;
double dcmp(double x) {
if(fabs(x) < eps) return 0;
else return x < 0 ? -1 : 1;
} struct Point {
double x, y;
Point(double x=0, double y=0):x(x),y(y) {}
}; typedef Point Vector; Vector operator - (const Point& A, const Point& B) {
return Vector(A.x-B.x, A.y-B.y);
} double Cross(const Vector& A, const Vector& B) {
return A.x*B.y - A.y*B.x;
} double Dot(const Vector& A, const Vector& B) {
return A.x*B.x + A.y*B.y;
} bool operator < (const Point& p1, const Point& p2) {
return p1.x < p2.x || (p1.x == p2.x && p1.y < p2.y);
} bool operator == (const Point& p1, const Point& p2) {
return p1.x == p2.x && p1.y == p2.y;
} bool SegmentProperIntersection(const Point& a1, const Point& a2, const Point& b1, const Point& b2) {
double c1 = Cross(a2-a1,b1-a1), c2 = Cross(a2-a1,b2-a1),
c3 = Cross(b2-b1,a1-b1), c4=Cross(b2-b1,a2-b1);
return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
} bool OnSegment(const Point& p, const Point& a1, const Point& a2) {
return dcmp(Cross(a1-p, a2-p)) == 0 && dcmp(Dot(a1-p, a2-p)) < 0;
} // 点集凸包
// 假设不希望在凸包的边上有输入点,把两个 <= 改成 <
// 假设不介意点集被改动,能够改成传递引用
vector<Point> ConvexHull(vector<Point> p) {
// 预处理,删除反复点
sort(p.begin(), p.end());
p.erase(unique(p.begin(), p.end()), p.end()); int n = p.size();
int m = 0;
vector<Point> ch(n+1);
for(int i = 0; i < n; i++) {
while(m > 1 && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
ch[m++] = p[i];
}
int k = m;
for(int i = n-2; i >= 0; i--) {
while(m > k && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
ch[m++] = p[i];
}
if(n > 1) m--;
ch.resize(m);
return ch;
} int IsPointInPolygon(const Point& p, const vector<Point>& poly) {
int wn = 0;
int n = poly.size();
for(int i=0; i<n; ++i) {
const Point& p1 = poly[i];
const Point& p2 = poly[(i+1)%n];
if(p1 == p || p2 == p || OnSegment(p, p1, p2)) return -1;//在边界上
int k = dcmp(Cross(p2-p1, p-p1));
int d1 = dcmp(p1.y - p.y);
int d2 = dcmp(p2.y - p.y);
if(k > 0 && d1 <= 0 && d2 > 0) wn++;
if(k < 0 && d2 <= 0 && d1 > 0) wn--;
}
if(wn != 0) return 1;
return 0;
} bool ConvexPolygonDisjoint(const vector<Point> ch1, const vector<Point> ch2) {
int c1 = ch1.size();
int c2 = ch2.size();
for(int i=0; i<c1; ++i)
if(IsPointInPolygon(ch1[i], ch2) != 0) return false;
for(int i=0; i<c2; ++i)
if(IsPointInPolygon(ch2[i], ch1) != 0) return false;
for(int i=0; i<c1; ++i)
for(int j=0; j<c2; ++j)
if(SegmentProperIntersection(ch1[i], ch1[(i+1)%c1], ch2[j], ch2[(j+1)%c2])) return false;
return true;
} int main() {
int n, m;
while(scanf("%d%d", &n, &m) == 2 && n > 0 && m > 0) {
vector<Point> P1, P2;
double x, y;
for(int i = 0; i < n; i++) {
scanf("%lf%lf", &x, &y);
P1.push_back(Point(x, y));
}
for(int i = 0; i < m; i++) {
scanf("%lf%lf", &x, &y);
P2.push_back(Point(x, y));
}
if(ConvexPolygonDisjoint(ConvexHull(P1), ConvexHull(P2)))
printf("Yes\n");
else
printf("No\n");
}
return 0;
}