练手WPF(一)——模拟时钟与数字时钟的制作(下)

时间:2023-03-10 02:02:55
练手WPF(一)——模拟时钟与数字时钟的制作(下)

继续数字时钟。上一篇写好了数字笔划专用的DigitLine类。现在是时候使用它了。下面对一些主要代码进行说明。

打开MainWindow.xaml.cs文件:

(1)添加字段变量

// 数字时钟字段定义
DigitLine[] digitLine = new DigitLine[];
DigitLine[] digitLineBack = new DigitLine[]; DigitLine[] digitColon = new DigitLine[];
DigitLine[] digitColonBack = new DigitLine[];

第一对类数组变量用于6个数字及其背景字样,第二对是冒号用的。

(2)在构造方法中进行变量初始化

// 初始化数字
for (int i=; i<; i++)
{
digitLine[i] = new DigitLine(Brushes.Black);
digitLineBack[i] = new DigitLine(new SolidColorBrush(Color.FromArgb(, , , )));
} // 初始化冒号
for (int i=; i<; i++)
{
digitColon[i] = new DigitLine(Brushes.Black);
digitColonBack[i] = new DigitLine(new SolidColorBrush(Color.FromArgb(, , , )));
}

(3)开始设置显示元素

这个方法用于显示数字表外边框:

/// <summary>
/// 显示数字表矩形外框
/// </summary>
/// <param name="pos"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <param name="color"></param>
private void DrawDigitRect(Point pos, double width, double height, Brush color)
{
Rectangle rect = new Rectangle();
rect.Width = width;
rect.Height = height;
rect.Fill = color;
Canvas.SetLeft(rect, pos.X);
Canvas.SetTop(rect, pos.Y);
digitCanvas.Children.Add(rect); }

显示数字和冒号的背景,数字的话时只要画6个8就可以了,这个很容易理解,看一下真实的电子表就清楚了。

/// <summary>
/// 显示背景数字(底色)
/// </summary>
/// <param name="brush"></param>
private void DrawDigitTimeBack(Brush brush)
{
// 第1、2位--小时
Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]); Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]); // 冒号
Canvas.SetLeft(digitColonBack[].PathColon, );
Canvas.SetTop(digitColonBack[].PathColon, );
digitCanvas.Children.Add(digitColonBack[].PathColon); // 第二冒号
Canvas.SetLeft(digitColonBack[].PathColon, );
Canvas.SetTop(digitColonBack[].PathColon, );
digitCanvas.Children.Add(digitColonBack[].PathColon); // 3、4位--分钟
Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]); Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]); // 5、6位--秒钟
Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]); Canvas.SetLeft(digitLineBack[].Path0_9[], );
Canvas.SetTop(digitLineBack[].Path0_9[], );
digitCanvas.Children.Add(digitLineBack[].Path0_9[]);
}

将画外框和背景底色功能添加到构造方法的最后部分:

// 画数字表背景矩形
DrawDigitRect(new Point(-, ), , , Brushes.Black);
DrawDigitRect(new Point(-, ), , , Brushes.Gray); // 画数字底色
DrawDigitTimeBack(new SolidColorBrush(Color.FromArgb(, , , )));

(4)最重要的显示时间数字和冒号的方法:

/// <summary>
/// 显示数字时间
/// </summary>
private void DrawDigitTime()
{
// 删除已在画图区的数字
for (int i=; i<; i++)
{
for (int j=; j<; j++)
{
if (digitCanvas.Children.Contains(digitLine[i].Path0_9[j]))
{
digitCanvas.Children.Remove(digitLine[i].Path0_9[j]);
}
}
} // 小时
int hour = CurrTime.Hour;
int hour1 = hour / ;
int hour2 = hour % ;
Canvas.SetLeft(digitLine[].Path0_9[hour1], );
Canvas.SetTop(digitLine[].Path0_9[hour1], );
digitCanvas.Children.Add(digitLine[].Path0_9[hour1]); Canvas.SetLeft(digitLine[].Path0_9[hour2], );
Canvas.SetTop(digitLine[].Path0_9[hour2], );
digitCanvas.Children.Add(digitLine[].Path0_9[hour2]); // 冒号闪烁
if (CurrTime.Second % == )
{
digitColon[].PathColon.Visibility = Visibility.Visible;
digitColon[].PathColon.Visibility = Visibility.Visible;
}
else
{
digitColon[].PathColon.Visibility = Visibility.Hidden;
digitColon[].PathColon.Visibility = Visibility.Hidden;
} // 分钟
int minute = CurrTime.Minute;
int minu1 = minute / ;
int minu2 = minute % ;
Canvas.SetLeft(digitLine[].Path0_9[minu1], );
Canvas.SetTop(digitLine[].Path0_9[minu1], );
digitCanvas.Children.Add(digitLine[].Path0_9[minu1]); Canvas.SetLeft(digitLine[].Path0_9[minu2], );
Canvas.SetTop(digitLine[].Path0_9[minu2], );
digitCanvas.Children.Add(digitLine[].Path0_9[minu2]); // 秒钟
int second = CurrTime.Second;
int sec1 = second / ;
int sec2 = second % ;
Canvas.SetLeft(digitLine[].Path0_9[sec1], );
Canvas.SetTop(digitLine[].Path0_9[sec1], );
digitCanvas.Children.Add(digitLine[].Path0_9[sec1]); Canvas.SetLeft(digitLine[].Path0_9[sec2], );
Canvas.SetTop(digitLine[].Path0_9[sec2], );
digitCanvas.Children.Add(digitLine[].Path0_9[sec2]);
}

根据当前时间,显示相应数字,很容易懂。

(5)更新时间

将上面的DrawDigitTime()方法调用添加到(上)篇的计时器事件方法中即可。现在该方法如下:

/// <summary>
/// 计时器事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Timer_Tick(object sender, EventArgs e)
{
// 更新当前时间
CurrTime = DateTime.Now; // 更新数字时钟数字
DrawDigitTime(); // 更新圆盘时针
Update();
}

(6)大致如此,看看最后效果吧。

练手WPF(一)——模拟时钟与数字时钟的制作(下)

练手WPF(一)——模拟时钟与数字时钟的制作(下)

最后来一个合影 :)

练手WPF(一)——模拟时钟与数字时钟的制作(下)