[ffmpeg]deocde audio(v3.3.2)

时间:2023-03-09 05:43:45
[ffmpeg]deocde audio(v3.3.2)
/*
* Copyright (c) 2001 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/ /**
* @file
* audio decoding with libavcodec API example
*
* @example decode_audio.c
*/ #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <libavutil/frame.h>
#include <libavutil/mem.h> #include <libavcodec/avcodec.h> #define AUDIO_INBUF_SIZE 20480
#define AUDIO_REFILL_THRESH 4096 int main(int argc, char **argv)
{
  //定义输入输出文件名字
const char *outfilename, *filename;
  //定义编码器和编码器上下文
const AVCodec *codec;
AVCodecContext *c= NULL;
int len;
FILE *f, *outfile;
uint8_t inbuf[AUDIO_INBUF_SIZE + AV_INPUT_BUFFER_PADDING_SIZE];
AVPacket avpkt;
AVFrame *decoded_frame = NULL; if (argc <= ) {
fprintf(stderr, "Usage: %s <input file> <output file>\n", argv[]);
exit();
}
filename = argv[];
outfilename = argv[]; /* register all the codecs */
avcodec_register_all(); av_init_packet(&avpkt); /* find the MPEG audio decoder */
codec = avcodec_find_decoder(AV_CODEC_ID_MP2);
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit();
} c = avcodec_alloc_context3(codec);
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit();
} /* open it */
if (avcodec_open2(c, codec, NULL) < ) {
fprintf(stderr, "Could not open codec\n");
exit();
} f = fopen(filename, "rb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit();
}
outfile = fopen(outfilename, "wb");
if (!outfile) {
av_free(c);
exit();
} /* decode until eof */
avpkt.data = inbuf;
avpkt.size = fread(inbuf, , AUDIO_INBUF_SIZE, f);
  //解码直到所有的都完成
while (avpkt.size > ) {
int i, ch;
int got_frame = ;
     //如果未定义解码帧,则申请一个用来存储解码后的数据
if (!decoded_frame) {
if (!(decoded_frame = av_frame_alloc())) {
fprintf(stderr, "Could not allocate audio frame\n");
exit();
}
}
     //解码失败,或者解码接受,解码到了文件EOF位置
len = avcodec_decode_audio4(c, decoded_frame, &got_frame, &avpkt);
if (len < ) {
fprintf(stderr, "Error while decoding\n");
exit();
}
if (got_frame) {
/* if a frame has been decoded, output it */
int data_size = av_get_bytes_per_sample(c->sample_fmt);
if (data_size < ) {
/* This should not occur, checking just for paranoia */
fprintf(stderr, "Failed to calculate data size\n");
exit();
}
       //将解码后的数据写入到文件中,按通道写入,data_size是一个音频sample的大小
for (i=; i<decoded_frame->nb_samples; i++)
for (ch=; ch<c->channels; ch++)
fwrite(decoded_frame->data[ch] + data_size*i, , data_size, outfile);
}
avpkt.size -= len;
avpkt.data += len;
avpkt.dts =
avpkt.pts = AV_NOPTS_VALUE;
if (avpkt.size < AUDIO_REFILL_THRESH) {
/* Refill the input buffer, to avoid trying to decode
* incomplete frames. Instead of this, one could also use
* a parser, or use a proper container format through
* libavformat. */
//将一个packet后剩余的内容移动到缓冲区的头部
       memmove(inbuf, avpkt.data, avpkt.size);
avpkt.data = inbuf;
       //在移动后将文件中的内容继续拷贝到packet中以提供下次解码
len = fread(avpkt.data + avpkt.size, ,
AUDIO_INBUF_SIZE - avpkt.size, f);
if (len > )
avpkt.size += len;
}
} fclose(outfile);
fclose(f); avcodec_free_context(&c);
av_frame_free(&decoded_frame); return ;
}