C#查看各种变量的指针地址

时间:2023-03-10 05:45:20
C#查看各种变量的指针地址

将项目的“可编译不安全代码”属性设置为true就可以了,方法如下:项目属性对话框->配置属性->生成->允许不安全代码块

namespace Pointer
{
struct XYZ
{
public int a;
public int b;
public int c;
bool b1; };
class Program
{
//静态变量存储在堆上,查看指针时需用fixed固定
static int m_sZ = 100; //普通数据成员,也是放在堆上了,查看指针时需用fixed固定
int m_nData = 100; //等价于C/C++的 #define 语句,不分配内存
const int PI = 31415; //unsafe可以放在Main函数声明中!!
static unsafe void Main(string[] args)
{
//简单的结构变量放在栈上,无需fixed
XYZ stData = new XYZ();
stData.a = 100;
Console.WriteLine("结构变量= 0x{0:x}", (int)&stData); //数组变量的声明放在了栈上,数据放在了堆上,需用fixed固定
int[] arry = null;
arry = new int[10];
fixed (int* p = arry)
{
Console.WriteLine("array = 0x{0:x}", (int)p);
} //这些放在栈上的变量,可以直接使用指针指向
//从打印的指针的数据看,int是4字节的,double是8字节的
int y = 10;
int z = 100;
double f = 0.90;
Console.WriteLine("本地变量y = 0x{0:X}, z = 0x{1:X}", (int)&y, (int)&z);
Console.WriteLine("本地变量f = 0x{0:X}", (int)&f); //下面失败
//fixed (int* p = &P.PI)
//{
//} //放在堆里面的数据的地址,就必须用fixed语句!
string ss = "Helo";
fixed (char* p = ss)
{
Console.WriteLine("字符串地址= 0x{0:x}", (int)p); } Program P = new Program();
//这个是类对象,放在堆里面
fixed (int* p = &P.m_nData)
{
Console.WriteLine("普通类成员变量 = 0x{0:X}", (int)p);
} //静态成员变量在堆上
fixed (int* p = &m_sZ)
{
Console.WriteLine("静态成员变量 = 0x{0:X}", (int)p);
} //下面是每种类型的占用字节个数
Console.Write("\n\n下面是每种类型的占用字节个数\n");
Console.WriteLine("sizeof(void *) = {0}", sizeof(void*));
Console.WriteLine("sizeof(int) = {0}, * = {1}", sizeof(int), sizeof(int*));//4
Console.WriteLine("sizeof(long) = {0}, * = {1}", sizeof(long), sizeof(long*));//8
Console.WriteLine("sizeof(byte) = {0}, * = {1}", sizeof(byte), sizeof(byte*));//1
Console.WriteLine("sizeof(bool) = {0}, * = {1}", sizeof(bool), sizeof(bool*));//1
Console.WriteLine("sizeof(float) = {0}, * = {1}", sizeof(float), sizeof(float*));//4
Console.WriteLine("sizeof(double) = {0}, * = {1}", sizeof(double), sizeof(double*));//8
Console.WriteLine("sizeof(decimal) = {0}, * = {1}", sizeof(decimal), sizeof(decimal*));//16
Console.WriteLine("sizeof(char) = {0}, * = {1}", sizeof(char), sizeof(char*));//
Console.WriteLine("sizeof(XYZ) = {0}, * = {1}", sizeof(XYZ), sizeof(XYZ*));//
//Console.WriteLine("sizeof(object) = {0}, * = {1}", sizeof(object), sizeof(object*));//16
//Console.WriteLine("sizeof(C) = {0}, * = {1}", sizeof(C), sizeof(C*));//16 Console.ReadKey();
}
}
}