Egret引擎开发基础(一)

时间:2023-03-09 15:44:34
Egret引擎开发基础(一)

显示图片

  var batman:egret.Bitmap = new egret.Bitmap( RES.getRes('hexo-huaheshang_png'));
batman.x = 0;
batman.y = 20;
this.addChild( batman );

改变图片显示深度(层级)

     var batman:egret.Bitmap = new egret.Bitmap( RES.getRes('hexo-huaheshang_png'));
batman.x = 0;
batman.y = 20;
this.addChild( batman ); var batman1:egret.Bitmap = new egret.Bitmap( RES.getRes('hexo-huaheshang_png'));
batman1.x = 60;
batman1.y = 60;
this.addChild( batman1 ); var batman2:egret.Bitmap = new egret.Bitmap( RES.getRes('hexo-huaheshang_png'));
batman2.x = 120;
batman2.y = 80;
this.addChild( batman2 ); this.setChildIndex(batman1, this.getChildIndex( batman2 )); // 获取batman2 深度 给batmain1

Tween 动画

  this.stage.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
egret.Tween.get(batman).to({x: batman1.x}, 300, egret.Ease.circIn )
egret.Tween.get(batman1).to({x: batman.x}, 300, egret.Ease.circIn ) egret.Tween.get( batman1 ).to( {scaleX: .4, scaleY:.4, alpha: .3}, 300, egret.Ease.circIn).to({scaleX: 1, scaleY: 1, alpha: 1}, 300, egret.Ease.circIn) }, this);

声音

  var sound:egret.Sound = RES.getRes('jimp_mp3'); sound.play();

手册

文档

命令行手册

  • UI扩展库 旧版GUI 新版EUI