对比MFC资源文件谈谈WPF布局方式

时间:2023-03-09 05:54:25
对比MFC资源文件谈谈WPF布局方式

对比MFC资源文件谈谈WPF布局方式

MFC方式

对于传统的MFC基于UI的应用程序设计通常分两步走,首先是设计UI,使用的是RC文件,然后是代码文件,对RC文件进行操作,如下面Figure 1 的基于对话框的应用程序,其对应的代码如Figure 2所示,这就是MFC时代的所见即所得,如大家所见,每个控件的代码都和位置都是写死的坐标,这样会带来的问题是当你改变系统运行的的DPI或者软件需要支持本地化的时候,由于有的语言对于同样的意思需要比较长的文字表示,就会带来文字显示不下或者显示不完整的情况。解决问题的方式想必大家都遇见过,手动的去拖拽控件的大小,然后再在不同的语言的系统上进行测试,整个过程异常繁琐,而且错误百出。

对比MFC资源文件谈谈WPF布局方式

Figure 1 MFC对话框 UI设计

IDD_MAINWIDNOW DIALOGEX , , ,
STYLE DS_SYSMODAL | DS_SETFONT | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "SendMessage"
MENU IDC_SENDMESSAGE
CLASS "SendMessage"
FONT , "MS Shell Dlg", , , 0x1
BEGIN
CONTROL ,IDC_CAPTURE,"Static",SS_BITMAP,,,,
GROUPBOX "Message",IDC_STATIC,,,,
COMBOBOX IDC_WINDOWSMESSAGE,,,,,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
EDITTEXT IDC_LPARAM,,,,,ES_AUTOHSCROLL
EDITTEXT IDC_WPARAM,,,,,ES_AUTOHSCROLL
LTEXT "Results from window:",IDC_STATIC,,,,
EDITTEXT IDC_RESULTS,,,,,ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
PUSHBUTTON "Send message",IDC_SENDMESSAGE,,,,
GROUPBOX "Window",IDC_STATIC,,,,
CONTROL "Message:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
CONTROL "wParam:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
CONTROL "lParam:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
CONTROL "Handle:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
EDITTEXT IDC_WINDOW_HANDLE,,,,,ES_AUTOHSCROLL
CONTROL "Window name:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
EDITTEXT IDC_WINDOW_NAME,,,,,ES_AUTOHSCROLL
EDITTEXT IDC_WINDOW_CLASS,,,,,ES_AUTOHSCROLL
CONTROL "Window class:",IDC_STATIC,"Static",SS_SIMPLE | WS_GROUP,,,,,WS_EX_RIGHT
PUSHBUTTON "Highlight Window",IDC_HIGHLIGHT_WINDOW,,,,
END

Figure 2 MFC对话框 UI代码

WPF方式

微软当然知道传统MFC程序的问题,终极的解决方案就是WPF布局,WPF的主流的最简单的布局方式有一下5种。

-Canvas
-StackPanel
-WrapPanel
-DockPanel
-Grid
举例来说DockPanel,简单的几行代码,对5个button进行了布局,大家可以看到,整个布局过程没有一个坐标,这样带来的还出就是改变窗口大小或者DPI,国际化,都不需要任何额外的工作,生活如此美好。

<Window x:Class="WpfApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Hi There!" Height="" Width="">
<DockPanel>
<Button DockPanel.Dock=" Top" Background=" pink" > (Top)</Button>
<Button DockPanel.Dock=" Left" Background=" Orange" > (Left)</Button>
<Button DockPanel.Dock=" Right" Background=" Yellow" > (Right)</Button>
<Button DockPanel.Dock=" Bottom" Background=" Lime" > (Bottom)</Button>
<Button Background=" Aqua" ></Button>
</DockPanel>
</Window>

  Figure 3 简单WPF布局方式

对比MFC资源文件谈谈WPF布局方式

Figure 4 简单WPF布局方式效果图

当然WPF的能力不止于此,应用WPF完全可以做出基于MFC没办法做出来,或者很难做出来的效果,而且极其简单明了,这就是框架的力量,下面我们来看一个稍微复杂点的例子,当然这样的例子在网上随处可见,不作为奇,但是已经可以说明一定的问题。我们先来看看效果图,然后是源代码。

对比MFC资源文件谈谈WPF布局方式

Figure 5 一个稍微复杂的WPF布局方式效果图

<Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Hi There!"
>
<DockPanel>
<Menu DockPanel.Dock="Top">
<MenuItem Header="File"/>
<MenuItem Header="Edit"/>
<MenuItem Header="View"/>
<MenuItem Header="Project"/>
<MenuItem Header="Build"/>
<MenuItem Header="Data"/>
<MenuItem Header="Tools"/>
<MenuItem Header="Window"/>
<MenuItem Header="Community"/>
<MenuItem Header="Help"/>
</Menu> <StackPanel Name="buttonBar" Orientation="Horizontal" DockPanel.Dock="Right">
<StackPanel.LayoutTransform>
<RotateTransform Angle="90"/>
</StackPanel.LayoutTransform>
<Button Name="pane1Button" MouseEnter="pane1Button_MouseEnter">
Toolbox
</Button>
<Button Name="pane2Button" MouseEnter="pane2Button_MouseEnter">
Solution Explorer
</Button>
</StackPanel> <Grid Name="parentGrid" Grid.IsSharedSizeScope="True"> <Grid Name="layer0" MouseEnter="layer0_MouseEnter">
<!-- Define four rows: -->
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions> <!-- Define two columns: -->
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions> <Label Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="2" Background="Blue" Foreground="White"
HorizontalContentAlignment="Center">
<Label.LayoutTransform>
<ScaleTransform ScaleX="2" ScaleY="2" />
</Label.LayoutTransform>
SolidMango
</Label>
<GroupBox Grid.Row="1" Grid.Column="0" Background="White"
Header="Recent Projects">...</GroupBox>
<GroupBox Grid.Row="2" Grid.Column="0" Background="White"
Header="Getting Started">...</GroupBox>
<GroupBox Grid.Row="3" Grid.Column="0" Background="White" Header="Headlines">...</GroupBox>
<GroupBox Grid.Row="1" Grid.Column="1" Grid.RowSpan="3" Background="White" Header="Online Articles">
<ListBox>
<ListBoxItem>Item #1</ListBoxItem>
<ListBoxItem>Item #2</ListBoxItem>
<ListBoxItem>Item #3</ListBoxItem>
<ListBoxItem>Item #4</ListBoxItem>
</ListBox>
</GroupBox>
</Grid> <Grid Name="layer1" Visibility="Collapsed">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition SharedSizeGroup="column1" Width="auto"/>
</Grid.ColumnDefinitions> <Grid Grid.Column="1" MouseEnter="pane1_MouseEnter"
Background="{DynamicResource {x:Static SystemColors.ActiveCaptionBrushKey}}" >
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition/>
</Grid.RowDefinitions> <DockPanel Grid.Row="0">
<Button Width="26" Name="pane1Pin" DockPanel.Dock="Right" Click="pane1Pin_Click" Background="White">
<Image Name="pane1PinImage" Source="pinHorizontal.gif"/>
</Button>
<TextBlock Padding="8" TextTrimming="CharacterEllipsis" Foreground="{DynamicResource {x:Static SystemColors.ActiveCaptionTextBrushKey}}" DockPanel.Dock="Left">Toolbox</TextBlock>
</DockPanel>
<ListBox Padding="10" Grid.Row="1">
<ListBoxItem>Button</ListBoxItem>
<ListBoxItem>CheckBox</ListBoxItem>
<ListBoxItem>ComboBox</ListBoxItem>
<ListBoxItem>Label</ListBoxItem>
<ListBoxItem>ListBox</ListBoxItem>
</ListBox>
</Grid> <GridSplitter Width="5" Grid.Column="1" HorizontalAlignment="Left"/>
</Grid> <Grid Name="layer2" Visibility="Collapsed">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition SharedSizeGroup="column2" Width="auto"/>
</Grid.ColumnDefinitions> <Grid Grid.Column="1" MouseEnter="pane2_MouseEnter" Background="{DynamicResource {x:Static SystemColors.ActiveCaptionBrushKey}}">
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="auto"/>
<RowDefinition/>
</Grid.RowDefinitions>
<DockPanel Grid.Row="0">
<Button Width="26" Name="pane2Pin" DockPanel.Dock="Right" Click="pane2Pin_Click" Background="White">
<Image Name="pane2PinImage" Source="pinHorizontal.gif"/>
</Button>
<TextBlock Padding="8" TextTrimming="CharacterEllipsis" Foreground="{DynamicResource {x:Static SystemColors.ActiveCaptionTextBrushKey}}" DockPanel.Dock="Left">Solution Explorer</TextBlock>
</DockPanel>
<ToolBar Grid.Row="1">
<Button>
<Image Source="iconVSproperties.bmp"/>
</Button>
<Button>
<Image Source="iconVSshowall.bmp"/>
</Button>
<Button>
<Image Source="iconVSrefresh.bmp"/>
</Button>
</ToolBar>
<TreeView Grid.Row="2">
<TreeViewItem Header="My Solution">
<TreeViewItem Header="Project #1"/>
<TreeViewItem Header="Project #2"/>
<TreeViewItem Header="Project #3"/>
</TreeViewItem>
</TreeView>
</Grid> <GridSplitter Width="5" Grid.Column="1" HorizontalAlignment="Left"/>
</Grid>
</Grid>
</DockPanel>
</Window>

  

  Figure 6 一个稍微复杂的WPF布局方式源代码

总结

对比两种UI设计方式,读者不难看出,WPF对于UI设计的优越性是MFC RC方式无可匹敌的,无论是从生产力还是界面的美观性上来讲,差一代的技术,差的还是很明显的,WPF的UI设计方式受HTML的启发,在里面能看到很多的HTML的影子,当年微软以一个轻量级的WPF--silverlight 剑指 HTML,虽然silverlight 已经一败涂地,但是WPF仍然是Windows UI 设计的首选。