Swift Realm 完整使用记录

时间:2023-03-08 23:48:16
Swift Realm 完整使用记录

新项目用到了数据库,本来之前用的都是 SQL,但是语法写的实在是恶心,所以使用 Realm 尝试一下。

1、我使用的 pod 库,所以先 pod 库安装一下,安装完别忘了先编译一下,不然 import 不到头文件

platform :ios, '8.0'

target 'realmExmple' do
use_frameworks! pod 'RealmSwift' end

2、在 AppDelegate 的 didFinishLaunchingWithOptions 中添加如下方法,引入头文件 import RealmSwift

        /* Realm 数据库配置,用于数据库的迭代更新 */
let schemaVersion: UInt64 =
// 数据库工具类的版本号
SSRealmTool.schemaVersion = schemaVersion let config = Realm.Configuration(schemaVersion: schemaVersion, migrationBlock: { (migration, oldSchemaVersion) in
/* 什么都不要做!Realm 会自行检测新增和需要移除的属性,然后自动更新硬盘上的数据库架构 */
if (oldSchemaVersion < schemaVersion) {
print("----数据库升级")
}
}) Realm.Configuration.defaultConfiguration = config Realm.asyncOpen { (realm, error) in
/* Realm 成功打开,迁移已在后台线程中完成 */
if let _ = realm { print("Realm 数据库配置成功")
} else if let error = error { /* 处理打开 Realm 时所发生的错误 */ print("Realm 数据库配置失败:\(error.localizedDescription)")
}
}

3、接下来开始写数据库工具类,新建一个 Swift 文件 SSRealmTool

class SSRealmTool {

    /// 数据库版本号
static var schemaVersion: UInt64 = /// 唯一的数据库操作的 Realm
static let ss_realm = realm() /// 获取数据库操作的 Realm
private static func realm() -> Realm { // 获取数据库文件路径
let fileURL = URL(string: NSHomeDirectory() + "/Documents/demo.realm")
// 在 APPdelegate 中需要配置版本号时,这里也需要配置版本号
let config = Realm.Configuration(fileURL: fileURL, schemaVersion: schemaVersion) return try! Realm(configuration: config)
} }

4、新建两个对象 SSDog SSPerson

class SSDog: Object {
// 主键不自增,如果要主键的话,这样写不会有重复的主键
// @objc dynamic var id = NSUUID().UUIDString
// @objc dynamic **必须写
@objc dynamic var name = ""
@objc dynamic var age =
@objc dynamic var date = Date()
// 如果需要增加属性的话,只需要在 appdelegate 的版本号加 1 即可自动升级
// @objc dynamic var weight = 1 /// 所属人可选
@objc dynamic var person: SSPerson? // 设置主键的方法
// override static func primaryKey() -> String? {
// return "id"
// }
}
class SSPerson: Object {

    @objc dynamic var name = ""
@objc dynamic var age = // 数组使用 List
let dogs = List<SSDog>()
}

5、可以在 viewController 中调用我们的数据库了

5.1、添加一个 person

        let realm = SSRealmTool.ss_realm

        let person = SSPerson()
person.name = "person\(arc4random_uniform(1000))"
person.age = Int(arc4random_uniform()) for _ in ..< { let dog = SSDog()
dog.name = "dog\(arc4random_uniform(1000))"
dog.age = Int(arc4random_uniform())
dog.person = person
person.dogs.append(dog)
print("添加一只狗:\(dog.name),age:\(dog.age),date:\(dog.date)")
} try! realm.write {
realm.add(person)
print("添加一个人:\(person.name),年龄:\(person.age)")
}

5.2、查询

        let realm = SSRealmTool.ss_realm
print("总共有\(realm.objects(SSPerson.self).count)位人")
print("总共有\(realm.objects(SSDog.self).count)只狗") if realm.objects(SSDog.self).count == || realm.objects(SSPerson.self).count == {
return
}
let dogs = realm.objects(SSDog.self).filter("age <= 5") for dog in dogs {
print("---查询狗:\(dog.name), age:\(dog.age),主人是:\(dog.person?.name ?? "无人")")
} print("---------person---------") let persons = realm.objects(SSPerson.self).filter("age <= 10") for person in persons {
print("---查询name:\(person.name), 有\(person.dogs.count)只狗")
print("-----每个人下面的狗-------")
let someDogs = person.dogs.filter("age <= 5")
for someDog in someDogs {
print("---查询狗:\(someDog.name), age:\(someDog.age),主人是:\(someDog.person?.name ?? "无人")")
}
}

5.3、更新

        let realm = SSRealmTool.ss_realm

        let dogs = realm.objects(SSDog.self).filter("age > 5")

        for dog in dogs {

            try! realm.write {

                print("---更新前name:\(dog.name), age:\(dog.age)")
dog.name += "修改"
// realm.add(dog, update: true) // 这需要主键
}
} let dogs2 = realm.objects(SSDog.self).filter("age > 5") for dog in dogs2 {
print("---更新后name:\(dog.name), age:\(dog.age)")
}

5.4、删除

        let realm = SSRealmTool.ss_realm

        let person = SSPerson()
person.name = "person\(arc4random_uniform(1000))"
person.age = Int(arc4random_uniform()) for _ in ..< { let dog = SSDog()
dog.name = "dog\(arc4random_uniform(1000))"
dog.age = Int(arc4random_uniform())
dog.person = person
person.dogs.append(dog)
print("添加一只狗:\(dog.name),age:\(dog.age),date:\(dog.date)")
} try! realm.write {
realm.add(person)
print("添加一个人:\(person.name),年龄:\(person.age)")
}