重载new和delete运算符

时间:2023-03-09 00:37:12
重载new和delete运算符

内存管理运算符 new、new[]、delete 和 delete[] 也可以进行重载,其重载形式既可以是类的成员函数,也可以是全局函数。一般情况下,内建的内存管理运算符就够用了,只有在需要自己管理内存时才会重载。

以成员函数的形式重载 new 运算符:

void * className::operator new( size_t size ){
//TODO:
}

以全局函数的形式重载 new 运算符:

void * operator new( size_t size ){
//TODO:
}

两种重载形式的返回值相同,都是void *类型,并且都有一个参数,为size_t类型

在重载 new 或 new[] 时,无论是作为成员函数还是作为全局函数,它的第一个参数必须是 size_t 类型size_t 表示的是要分配空间的大小对于 new[] 的重载函数而言,size_t 则表示所需要分配的所有空间的总和。

重载的new必须有一个size_t参数。这个参数由编译器产生并传递给我们,它是要分配内存的对象的长度。必须返回一个指向等于这个长度(或者大于这个长度)的对象的指针。如果没有找到存储单元(在这种情况下,构造函数不被调用),则返回一个0。然后如果找不到存储单元,不能仅仅返回0,我们还应该调用new-handler或产生一个异常信息之类的事,告诉这里出现了问题。

我们首先需要明白的一点就是:operator new()的返回值是一个void*,而不是指向任何特定类型的指针。所做的是分配内存,而不是完成一个对象建立--直到构造函数调用了才完成对象的创建,它是编译器确保做的动作,不在我们的控制范围之内了,所以我们就没有必要考虑。

size_t 在头文件 <cstdio> 中被定义为typedef unsigned int size_t;,也就是无符号整型。

当然,重载函数也可以有其他参数,但都必须有默认值,并且第一个参数的类型必须是 size_t。

同样的,delete 运算符也有两种重载形式。以类的成员函数的形式进行重载:

void className::operator delete( void *ptr){
//TODO:
}

以全局函数的形式进行重载:

void operator delete( void *ptr){
//TODO:
}

两种重载形式的返回值都是 void 类型,并且都必须有一个 void 类型的指针作为参数,该指针指向需要释放的内存空间

当我们以类的成员函数的形式重载了new 和 delete 操作符,其使用方法如下:

C * c = new C; //分配内存空间
//TODO:
delete c; //释放内存空间

如果类中没有定义 new 和 delete 的重载函数,那么会自动调用内建的 new 和 delete 运算符。

重载全局new和delete

#include <QCoreApplication>

#include<iostream>
#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<cmath>
#include<algorithm>
#define inf 0x7fffffff
using namespace std; void* operator new(size_t sz)
{
printf("operator new: %d Bytes\n",sz);
void* m = malloc(sz);
if (!m) puts("out of memory");
return m;
} void* operator new [](size_t sz)
{
printf("operator new: %d Bytes\n",sz);
void* m = malloc(sz);
if (!m) puts("out of memory");
return m;
} void operator delete(void* m)
{
puts("operator delete");
free(m);
} void operator delete[](void* m)
{
puts("operator delete");
free(m);
} class S
{
public:
S() {puts("S::S()"); }
~S() {puts("S::~S()"); }
private:
int an[];
}; void func()
{ puts("creating & destroying an int");
int* q = new int();
delete q;
puts("creating & destroying an int[]");
int* p = new int[]();
delete []p;
puts("creating & destroying an s");
S* s = new S;
delete s;
puts("creating & destroying S[3]");
S* sa = new S[];
delete []sa;
} int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv); func(); return a.exec();
}

输出:

creating & destroying an int
operator new: Bytes
operator delete
creating & destroying an int[]
operator new: Bytes
operator delete
creating & destroying an s
operator new: Bytes
S::S()
S::~S()
operator delete
creating & destroying S[]
operator new: Bytes
S::S()
S::S()
S::S()
S::~S()
S::~S()
S::~S()
operator delete

对于一个类重载new和delete

为一个类重载new和delete的时候,尽管不必显式的使用static,但是实际上仍是在创建static成员函数。它的语法也和重载任何其它运算符一样。当编译器看到使用new创建自己定义的类的对象时,它选择成员版本的operator new()而不是全局版本的new()。但是全局版本的new和delete仍为所有其他类型对象使用(除非它们也有自己的new和delete)。这个和全局变量、局部变量的意思是一样的。

#include<iostream>
#include<cstddef>
#include<fstream>
#include<new>
using namespace std;
ofstream out("Framis.out"); class Framis
{
public:
enum{psize = };
Framis() {out<< "Framis()" <<endl; }
~Framis() {out<< "~Framis() ... " <<endl; }
void* operator new(size_t) throw (bad_alloc);
void operator delete(void*);
private:
enum{sz = };
char c[sz];
static unsigned char pool[];
static bool alloc_map[];
};
unsigned char Framis::pool[psize*sizeof(Framis)];
bool Framis::alloc_map[psize]={false}; void* Framis::operator new(size_t sz) throw(bad_alloc)
{
for (int i=; i<psize; ++i) {
if (!alloc_map[i]) {
out<< "using block " << i << " ... ";
alloc_map[i]=true;
return pool+(i*sizeof(Framis));
}
}
out<< "out of memory" <<endl;
throw bad_alloc();
} void Framis::operator delete(void* m)
{
if (!m) return;
unsigned long block = (unsigned long)m-(unsigned long)pool;
block /= sizeof(Framis);
out<< "freeing block " << block <<endl;
alloc_map[block]=false;
} int main()
{
cout << sizeof(Framis) << endl;
Framis* f[Framis::psize];
try {
for (int i=; i<Framis::psize; i++) {
f[i]=new Framis; // new 的时候先跑进 new 重载函数中,再调用构造函数
}
new Framis;
} catch(bad_alloc) {
cerr<< "Out of memory!" <<endl;
}
delete f[];
f[]=;
Framis* X=new Framis;
delete X;// delete 的时候先调用析构函数,再跑进delete重载函数中
for (int j=; j<Framis::psize; j++) {
delete f[j];
}
return ;
}
 // sizeof Framis
using block ... Framis()
using block ... Framis()
using block ... Framis()
using block ... Framis()
using block ... Framis()
using block ... Framis()
using block ... Framis()
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using block ... Framis()
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using block ... Framis()
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using block ... Framis()
using block ... Framis()
using block ... Framis()
out of memory
Out of memory!
~Framis() ...
freeing block
using block ... Framis()
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
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~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
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~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
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~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block
~Framis() ...
freeing block

输出

为数组重载new和delete

上一段文字中我们讲到如果为一个类重载operator new()和operator delete(),那么无论何时创建这个类的一个对象都将调用这些运算符。但是如果要创建这个类的一个对象数组的时候,全局operator new()就会被立即调用,用来为这个数组分配足够的内存。对此,我们可以通过为这个类重载运算符的数组版本,即operator new[]和operator delete[],来控制对象数组的内存分配。

#include<iostream>
#include<fstream>
#include<new>
using namespace std;
ofstream trace("ArrayOperatorNew.out"); class Widget
{
public:
Widget() {trace<< "*" <<endl; }
~Widget() {trace<< "~" <<endl; }
void* operator new(size_t sz) {
trace<< "Widget::new: " << sz << " byte" <<endl;
return ::new char[sz];
}
void operator delete(void* p) {
trace<< "Widget::delete" <<endl;
::delete []p;
}
void* operator new[](size_t sz) {
trace<< "Widget::new[]: " << sz << " bytes" <<endl;
return ::new char[sz];
}
void operator delete[](void* p) {
trace<< "Widget::delete[]" <<endl;
::delete []p;
}
private:
enum{sz= };
int an[sz];
}; int main()
{
trace<< "new Widget" <<endl;
Widget* w=new Widget;
trace<<endl<< "delete Widget" <<endl;
delete w;
trace<<endl<< "new Widget[25]" <<endl;
Widget* wa=new Widget[];
trace<<endl<< "delete []Widget" <<endl;
delete []wa;
return ;
}
new Widget
Widget::new: byte
* delete Widget
~
Widget::delete new Widget[]
Widget::new[]: bytes
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* delete []Widget
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
Widget::delete[]

输出

C++空类的大小是1