C#使用反射获取对象变化的情况

时间:2023-03-10 01:47:40
C#使用反射获取对象变化的情况

  记录日志时, 经常需要描述对象的状态发生了怎样的变化, 以前处理的非常简单粗暴:

  a. 重写class的ToString()方法, 将重要的属性都输出来

  b. 记录日志时:  谁谁谁  由  变更前实例.ToString()   变成   变更后实例.ToString()

  但输出的日志总是太长了, 翻看日志时想找到差异也非常麻烦, 所以想输出为:  谁谁谁的哪个属性由  aaa 变成了 bbb

  手写代码一个一个的比较字段然后输出这样的日志信息, 是不敢想象的事情. 本来想参考Dapper使用 System.Reflection.Emit 发射 来提高运行效率, 但实在没有功夫研究.Net Framework的中间语言, 所以准备用 Attribute特性 和 反射 来实现

/// <summary>
/// 要比较的字段或属性, 目前只支持C#基本类型, 比如 int, bool, string等, 你自己写的class或者struct 需要重写 ToString()、Equals(), 按理说如果重写了Equals(), 那也需要重写GetHashCode(), 但确实没有用到GetHashCode(), 所以可以忽略Warning不重写GetHashCode();
/// </summary>
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public class ComparePropertyFieldAttribute : Attribute
{
/// <summary>
/// 属性或字段的别名
/// </summary>
public string PropertyName { get; private set; } /// <summary>
/// 要比较的字段或属性
/// </summary>
public ComparePropertyFieldAttribute()
{ } /// <summary>
/// 要比较的字段或属性
/// </summary>
/// <param name="propertyName">属性或字段的别名</param>
public ComparePropertyFieldAttribute(string propertyName)
{
PropertyName = propertyName;
} // 缓存反射的结果, Tuple<object, ComparePropertyAttribute> 中第一个参数之所以用object 是因为要保存 PropertyInfo 和 FieldInfo
private static Dictionary<Type, Tuple<object, ComparePropertyFieldAttribute>[]> dict = new Dictionary<Type, Tuple<object, ComparePropertyFieldAttribute>[]>(); /// <summary>
/// 只对带有ComparePropertyAttribute的属性和字段进行比较
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="from"></param>
/// <param name="to"></param>
/// <param name="differenceMsg">不相同的字段或属性 的字符串说明</param>
/// <returns>两者相同时, true; 两者不相同时, false</returns>
public static bool CompareDifference<T>(T from, T to, out string differenceMsg)
{
var type = typeof(T);
lock (dict)
{
if (!dict.ContainsKey(type))
{
var list = new List<Tuple<object, ComparePropertyFieldAttribute>>();
// 获取带ComparePropertyAttribute的属性
var properties = type.GetProperties();
foreach (var property in properties)
{
var comparePropertyAttribute = (ComparePropertyFieldAttribute)property.GetCustomAttributes(typeof(ComparePropertyFieldAttribute), false).FirstOrDefault();
if (comparePropertyAttribute != null)
{
list.Add(Tuple.Create<object, ComparePropertyFieldAttribute>(property, comparePropertyAttribute));
}
}
// 获取带ComparePropertyAttribute字段
var fields = type.GetFields();
foreach (var field in fields)
{
var comparePropertyAttribute = (ComparePropertyFieldAttribute)field.GetCustomAttributes(typeof(ComparePropertyFieldAttribute), false).FirstOrDefault();
if (comparePropertyAttribute != null)
{
list.Add(Tuple.Create<object, ComparePropertyFieldAttribute>(field, comparePropertyAttribute));
}
} dict.Add(type, list.ToArray());
}
} var sb = new StringBuilder(); //估计200字节能覆盖大多数情况了吧
var tupleArray = dict[type];
foreach (var tuple in tupleArray)
{
object v1 = null, v2 = null;
if (tuple.Item1 is System.Reflection.PropertyInfo)
{
if (from != null)
{
v1 = ((System.Reflection.PropertyInfo)tuple.Item1).GetValue(from, null);
}
if (to != null)
{
v2 = ((System.Reflection.PropertyInfo)tuple.Item1).GetValue(to, null);
}
if (!object.Equals(v1, v2))
{
sb.AppendFormat("{0}从 {1} 变成 {2}; ", tuple.Item2.PropertyName ?? ((System.Reflection.PropertyInfo)tuple.Item1).Name, v1 ?? "null", v2 ?? "null");
}
}
else if (tuple.Item1 is System.Reflection.FieldInfo)
{
if (from != null)
{
v1 = ((System.Reflection.FieldInfo)tuple.Item1).GetValue(from);
}
if (to != null)
{
v2 = ((System.Reflection.FieldInfo)tuple.Item1).GetValue(to);
}
if (!object.Equals(v1, v2))
{
sb.AppendFormat("{0}从 {1} 变成 {2}; ", tuple.Item2.PropertyName ?? ((System.Reflection.FieldInfo)tuple.Item1).Name, v1 ?? "null", v2 ?? "null");
}
}
} differenceMsg = sb.ToString();
return differenceMsg == "";
}
}

ComparePropertyFieldAttribute

  使用方法:

  1. 将重要字段或属性加上 [ComparePropertyField] 特性, 目前只支持C#基本类型, 比如 int, bool, string等, 你自己写的class或者struct 需要重写 ToString()、Equals(), 按理说如果重写了Equals(), 那也需要重写GetHashCode(), 但确实没有用到GetHashCode(), 所以可以忽略Warning不重写GetHashCode()

  2. 使用ComparePropertyFieldAttribute.CompareDifference 比较变更前后的实例即可

  具体可参考下面的示例

class Program
{
static void Main(string[] args)
{
// 请用Debug测试, Release会优化掉一些代码导致测试不准确
System.Diagnostics.Stopwatch stopwatch = new Stopwatch();
var p1 = new Person() { INT = , BOOL = false, S = "p1", S2 = "p1" };
var p2 = new Person() { INT = , BOOL = false, S = "p1", S2 = "p1" };
string msg = null; stopwatch.Start();
for (int i = ; i < ; i++)
{
if (!p1.Equals(p2))
{
msg = string.Format("{0} 变成 {1}", p1.ToString(), p2.ToString());
}
}
stopwatch.Stop();
Console.WriteLine("原生比较结果: " + msg);
Console.WriteLine("原生比较耗时: " + stopwatch.Elapsed); stopwatch.Start();
for (int i = ; i < ; i++)
{
var result = ComparePropertyFieldAttribute.CompareDifference<Person>(p1, p2, out msg);
}
stopwatch.Stop();
Console.WriteLine("ComparePropertyAttribute比较结果: " + msg);
Console.WriteLine("ComparePropertyAttribute比较: " + stopwatch.Elapsed); Console.ReadLine();
}
} public class Person
{
[ComparePropertyField]
public int INT { get; set; } [ComparePropertyFieldAttribute("布尔")]
public bool BOOL { get; set; } [ComparePropertyFieldAttribute("字符串")]
public string S { get; set; } [ComparePropertyFieldAttribute("S22222")]
public string S2; public override bool Equals(object obj)
{
var another = obj as Person;
if (another==null)
{
return false;
}
return this.INT == another.INT &&
this.BOOL == another.BOOL &&
this.S == another.S &&
this.S2 == another.S2;
} public override string ToString()
{
return string.Format("i={0}, 布尔={1}, 字符串={2}, S22222={3}", INT, BOOL, S, S2);
}
}

C#使用反射获取对象变化的情况

耗时是原生的3倍, 考虑到只有记录日志才使用这个, 使用的机会很少, 对性能的损耗可以认为非常小.

  end