iOS WebCore的WebEvent和EventHandler

时间:2023-03-08 18:08:27

WebEvent是iOS专有的类,负责封装和携带从UIKit得到的系统事件信息,并由WebKit层的WAKResponder子类传递到WebCore的EventHandler。

UIKit层的逻辑可参考《iOS私有API(三) UIWebView下的手势识别器gestureRecognizer》,WebKit层的相关类可参考《WebCore::Widget浅探》。

开源码中WebEvent的声明为:

typedef enum {
WebEventMouseDown,
WebEventMouseUp,
WebEventMouseMoved, WebEventScrollWheel, WebEventKeyDown,
WebEventKeyUp, WebEventTouchBegin,
WebEventTouchChange,
WebEventTouchEnd,
WebEventTouchCancel
} WebEventType; typedef enum {
WebEventTouchPhaseBegan,
WebEventTouchPhaseMoved,
WebEventTouchPhaseStationary,
WebEventTouchPhaseEnded,
WebEventTouchPhaseCancelled
} WebEventTouchPhaseType; // These enum values are copied directly from GSEvent for compatibility.
typedef enum
{
WebEventFlagMaskAlphaShift = 0x00010000,
WebEventFlagMaskShift = 0x00020000,
WebEventFlagMaskControl = 0x00040000,
WebEventFlagMaskAlternate = 0x00080000,
WebEventFlagMaskCommand = 0x00100000,
} WebEventFlagValues;
typedef unsigned WebEventFlags; // These enum values are copied directly from GSEvent for compatibility.
typedef enum
{
WebEventCharacterSetASCII = 0,
WebEventCharacterSetSymbol = 1,
WebEventCharacterSetDingbats = 2,
WebEventCharacterSetUnicode = 253,
WebEventCharacterSetFunctionKeys = 254,
} WebEventCharacterSet; @interface WebEvent : NSObject {
@private
WebEventType _type;
CFTimeInterval _timestamp; CGPoint _locationInWindow; NSString *_characters;
NSString *_charactersIgnoringModifiers;
WebEventFlags _modifierFlags;
BOOL _keyRepeating;
BOOL _popupVariant;
uint16_t _keyCode;
BOOL _tabKey;
WebEventCharacterSet _characterSet; float _deltaX;
float _deltaY; unsigned _touchCount;
NSArray *_touchLocations;
NSArray *_touchIdentifiers;
NSArray *_touchPhases; BOOL _isGesture;
float _gestureScale;
float _gestureRotation;
} - (WebEvent *)initWithMouseEventType:(WebEventType)type
timeStamp:(CFTimeInterval)timeStamp
location:(CGPoint)point; - (WebEvent *)initWithScrollWheelEventWithTimeStamp:(CFTimeInterval)timeStamp
location:(CGPoint)point
deltaX:(float)deltaX
deltaY:(float)deltaY; - (WebEvent *)initWithTouchEventType:(WebEventType)type
timeStamp:(CFTimeInterval)timeStamp
location:(CGPoint)point
modifiers:(WebEventFlags)modifiers
touchCount:(unsigned)touchCount
touchLocations:(NSArray *)touchLocations
touchIdentifiers:(NSArray *)touchIdentifiers
touchPhases:(NSArray *)touchPhases isGesture:(BOOL)isGesture
gestureScale:(float)gestureScale
gestureRotation:(float)gestureRotation; - (WebEvent *)initWithKeyEventType:(WebEventType)type
timeStamp:(CFTimeInterval)timeStamp
characters:(NSString *)characters
charactersIgnoringModifiers:(NSString *)charactersIgnoringModifiers
modifiers:(WebEventFlags)modifiers
isRepeating:(BOOL)repeating
isPopupVariant:(BOOL)popupVariant
keyCode:(uint16_t)keyCode
isTabKey:(BOOL)tabKey
characterSet:(WebEventCharacterSet)characterSet; @property(nonatomic,readonly) WebEventType type;
@property(nonatomic,readonly) CFTimeInterval timestamp; // Mouse
@property(nonatomic,readonly) CGPoint locationInWindow; // Keyboard
@property(nonatomic,readonly,retain) NSString *characters;
@property(nonatomic,readonly,retain) NSString *charactersIgnoringModifiers;
@property(nonatomic,readonly) WebEventFlags modifierFlags;
@property(nonatomic,readonly,getter=isKeyRepeating) BOOL keyRepeating;
@property(nonatomic,readonly,getter=isPopupVariant) BOOL popupVariant;
@property(nonatomic,readonly) uint16_t keyCode;
@property(nonatomic,readonly,getter=isTabKey) BOOL tabKey;
@property(nonatomic,readonly) WebEventCharacterSet characterSet; // Scroll Wheel
@property(nonatomic,readonly) float deltaX;
@property(nonatomic,readonly) float deltaY; // Touch
@property(nonatomic,readonly) unsigned touchCount;
@property(nonatomic,readonly,retain) NSArray *touchLocations;
@property(nonatomic,readonly,retain) NSArray *touchIdentifiers;
@property(nonatomic,readonly,retain) NSArray *touchPhases; // Gesture
@property(nonatomic,readonly) BOOL isGesture;
@property(nonatomic,readonly) float gestureScale;
@property(nonatomic,readonly) float gestureRotation;
@end

WebEvent封装了4种事件:鼠标(手指)、键盘、滚轮、触摸,主要通过属性WebEventType type来区分。

鼠标事件主要由单击手势来触发,会产生mouseup,mousemove和mousedown事件。其中单击就是同一RunLoop内连贯的mousedown和mouseup,而mousemove是模拟事件,可触发mouseover消息。

键盘事件发生在编辑框内,按下iOS虚拟键盘的按键就会触发。

滚轮由双指平移手势触发,在输入框内有效。

触摸特指JavaScript监听的touchstart、gesturestart等消息,由UIWebTouchEventsGestureRecognizer来计算。

这些事件触发后,都会在主线程创建WebEvent,然后用GCD技术转到WebThread执行。

开源码的EventHandler.h中有如下几行:

#if PLATFORM(MAC) && defined(__OBJC__)
void mouseDown(WebEvent *);
void mouseUp(WebEvent *);
void mouseMoved(WebEvent *);
bool keyEvent(WebEvent *);
bool wheelEvent(WebEvent *); void touchEvent(WebEvent *); static WebEvent *currentEvent();
#endif

使用xdb也能找到,可是在EventHandler的实现中却找不到,所以 Apple是没有完全公开iOS源码的

另有一个PlatformEventFactoryIOS.h的文件有如下声明:

class PlatformEventFactory {
public:
static PlatformMouseEvent createPlatformMouseEvent(WebEvent *);
static PlatformWheelEvent createPlatformWheelEvent(WebEvent *);
static PlatformKeyboardEvent createPlatformKeyboardEvent(WebEvent *);
static PlatformTouchEvent createPlatformTouchEvent(WebEvent *);
};

这些函数的作用就是把Objective-C类封装的WebEvent转换成WebCore里C++的PlatformEvent。可以猜测,接受WebEvent型参数的EventHandler函数也就只是简单做这个工作,转换后再直接调用通用的函数就ok了。如:

    bool handleMousePressEvent(const PlatformMouseEvent&);
bool handleMouseMoveEvent(const PlatformMouseEvent&, HitTestResult* hoveredNode = 0, bool onlyUpdateScrollbars = false);
bool handleMouseReleaseEvent(const PlatformMouseEvent&);
bool handleWheelEvent(const PlatformWheelEvent&);
void defaultWheelEventHandler(Node*, WheelEvent*); #if ENABLE(GESTURE_EVENTS)
bool handleGestureEvent(const PlatformGestureEvent&);
bool handleGestureTap(const PlatformGestureEvent&, Node* preTargetedNode = 0);
bool handleGestureScrollUpdate(const PlatformGestureEvent&);
#endif

一个堆栈示例:

Thread 4 WebThread, Queue : (null)
#0 0x03385790 in WebCore::EventHandler::mouseMoved(WebCore::PlatformMouseEvent const&) ()
#1 0x0338ae0f in WebCore::EventHandler::mouseMoved(WebEvent*) ()
#2 0x02efd822 in -[WebHTMLView(WebPrivate) mouseMoved:] ()
#3 0x03f6c6ac in -[WAKView _selfHandleEvent:] ()
#4 0x03f6c603 in -[WAKView handleEvent:] ()
#5 0x03f6f94d in -[WAKWindow sendEventSynchronously:] ()
#6 0x03f6f75b in __23-[WAKWindow sendEvent:]_block_invoke ()
#7 0x03f83fe2 in _WebThreadRun ()
#8 0x03f83ee0 in WebThreadRun ()
#9 0x03f6f71c in -[WAKWindow sendEvent:] ()
#10 0x03f6fa0c in __46-[WAKWindow sendMouseMoveEvent:contentChange:]_block_invoke ()
#11 0x03f83fe2 in _WebThreadRun ()
#12 0x03f83ee0 in WebThreadRun ()
#13 0x03f6f9d2 in -[WAKWindow sendMouseMoveEvent:contentChange:] ()
#14 0x0023609d in __64-[UIWebDocumentView(Interaction) _sendMouseMoveAndAttemptClick:]_block_invoke ()
#15 0x03f844ea in HandleRunSource ()
#16 0x0226e33f in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ ()
#17 0x0226dd95 in __CFRunLoopDoSources0 ()
#18 0x0228b124 in __CFRunLoopRun ()
#19 0x0228a59f in CFRunLoopRunSpecific ()
#20 0x0228a3eb in CFRunLoopRunInMode ()
#21 0x03f83c30 in RunWebThread(void*) ()
#22 0x05a5c65c in _pthread_body ()
#23 0x05a5c4e6 in _pthread_start ()

其它的Event都差不多,不再赘述了。