在Arcscene绘制管线三维横断面(AE绘制三维点阵文字)

时间:2021-10-13 14:41:56

根据数据信息动态生成三维管线及横断面表格。效果图如下:

在Arcscene绘制管线三维横断面(AE绘制三维点阵文字)

在Arcscene绘制管线三维横断面(AE绘制三维点阵文字)

在获取信息后,直接构造点阵进行文字绘制即可。

绘制IElement代码:

        /// <summary>
/// 绘制三维文字
/// </summary>
/// <param name="ppp">位置</param>
/// <param name="text">文本</param>
/// <param name="Fsize"></param>
/// <param name="rgb">颜色</param>
/// <param name="pTextJustification">对齐</param>
/// <returns></returns>
public IElement CreateElement( IPoint ppp, string text, double Fsize, int rgb,esriT3DJustification pTextJustification)
{
try
{
IPoint point = new PointClass();
point = ppp;
//point.Z = deep;
IText3DElement Ptext3DElement = new Text3DElementClass();
Ptext3DElement.AnchorPoint = point;
Ptext3DElement.Text = text;
Ptext3DElement.BoldFont = false;
Ptext3DElement.Alignment = esriT3DAlignment.esriT3DAlignHorizontal;//对齐-控制字是横排还是竖排
Ptext3DElement.AxisRotation = esriT3DRotationAxis.esriT3DRotateAxisX;//旋转轴x y z
Ptext3DElement.ZAxisScale = ;// 1.6;//z轴比例尺
Ptext3DElement.Justification = pTextJustification;//对齐
Ptext3DElement.Height = Fsize; Ptext3DElement.Depth = Fsize/;
Ptext3DElement.OrientationPlane = esriT3DOrientationPlane.esriT3DPlaneYZ;//初始方向,即文字所在平面 //字体颜色
IRgbColor Fcolor = new RgbColorClass();
Fcolor.RGB = rgb;
IFillSymbol pFillSymbol = new SimpleFillSymbol();
pFillSymbol.Color = Fcolor;
IFillShapeElement pFillShapeElement = Ptext3DElement as IFillShapeElement;
pFillShapeElement.Symbol = pFillSymbol; return pFillShapeElement as IElement;
}
catch (Exception ex)
{
return null;
}
}

绘制线:

        public IElement CreateLineElement(IPoint pS,IPoint pE ,int rgb,double lineWidth)
{
try
{
IRgbColor pRgbColor = new RgbColorClass();
pRgbColor.RGB = rgb;
ISimpleLine3DSymbol pSimpleLine3DSymbol = new SimpleLine3DSymbolClass();
pSimpleLine3DSymbol.Style = esriSimple3DLineStyle.esriS3DLSTube;
ILineSymbol pLineSymbol = pSimpleLine3DSymbol as ILineSymbol;
pLineSymbol.Color = pRgbColor;
pLineSymbol.Width = lineWidth; //将线段对象添加到多义线对象polyline
IPolyline polyline = new PolylineClass();
object Missing1 = Type.Missing;
object Missing2 = Type.Missing;
polyline.FromPoint = pS;
polyline.ToPoint = pE; //让Z值生效
IZAware Zaware = polyline as IZAware;
Zaware.ZAware = true; IGeometry geometry = (IGeometry)polyline;
IElement pElement = new LineElementClass();
pElement.Geometry = geometry;
ILineElement pLineElement = pElement as ILineElement;
pLineElement.Symbol = pLineSymbol; return pLineElement as IElement; }
catch (Exception ex)
{
return null;
}
}

将IElementCollection添加至控件:

        public void ADDElementCollectionToSceneControl2(AxSceneControl pSceneControl, IElementCollection pElCol)//IElementCollection
{
IScene pScene = pSceneControl.Scene;
IGraphicsLayer m_GraphLayer = new GraphicsLayer3DClass();
ILayer thisilayer = (ILayer)m_GraphLayer;
thisilayer.Name = "label3d" + System.DateTime.Now.Minute + System.DateTime.Now.Second;
pScene.AddLayer(thisilayer, true); I3DProperties p3DProps = RenderClass.Get3DPropsFromLayer(thisilayer);
if (p3DProps != null)
{
p3DProps.RenderMode = esriRenderMode.esriRenderCache;
p3DProps.Illuminate = false;
p3DProps.Apply3DProperties(thisilayer);
}
//IGraphicsContainer3D pGC3D = (IGraphicsContainer3D)new ESRI.ArcGIS.GlobeCore.GlobeGraphicsLayer();
//IGraphicsContainer3D pGC3D = (IGraphicsContainer3D)new ESRI.ArcGIS.GlobeCore.GlobeGraphicsLayerClass();
IGraphicsContainer3D pGC3D = (IGraphicsContainer3D)new ESRI.ArcGIS.Analyst3D.GraphicsLayer3DClass();
pGC3D = (IGraphicsContainer3D)m_GraphLayer; //让m_GraphLayer获得Container
pGC3D.AddElements(pElCol);
pScene.SceneGraph.RefreshViewers();
}