OC10_数组的内存管理

时间:2024-05-22 19:04:26
//
// main.m
// OC10_数组的内存管理
//
// Created by zhangxueming on 15/6/18.
// Copyright (c) 2015年 zhangxueming. All rights reserved.
// #import <Foundation/Foundation.h>
#import "Dog.h" int main(int argc, const char * argv[]) {
@autoreleasepool {
Dog *dog1 = [[Dog alloc] init];
Dog *dog2 = [[Dog alloc] init];
Dog *dog3 = [[Dog alloc] init];
Dog *dog4 = [[Dog alloc] init];
Dog *dog5 = [[Dog alloc] init];
//往数组中添加对象, 对应对象的retainCount 值+1;
NSLog(@"dog1 retainCount = %li", dog1.retainCount);
NSMutableArray *dogs = [[NSMutableArray alloc] init];
[dogs addObject:dog1];//dogs[0]-->dog1
[dogs addObject:dog1];//dogs[1]-->dog1
NSLog(@"dog1 retainCount = %li", dog1.retainCount);
[dogs addObject:dog2];//dogs[2]-->dog2
[dogs addObject:dog3];
[dogs addObject:dog4];
[dogs addObject:dog5]; [dog1 release];
[dog2 release];
[dog3 release];
[dog4 release];
[dog5 release]; NSLog(@"dog1 retainCount = %li", dog1.retainCount); //数组对象release 实际上是对数组中的每个一个元素 release 一次
[dogs release]; //NSLog(@"dog1 retainCount = %li", dog1.retainCount); }
return ;
}

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