WPF仿360卫士9.0界面设计

时间:2022-07-19 05:28:19

Chrome插件——一键保存网页为PDF1.0

http://blog.csdn.net/bdstjk/article/details/9208313

仿照网上的一个代码写的,地址找不到了。

将窗体,控件什么的都封装到一个类库里面了,方便以后使用。

源码下载:http://download.csdn.net/detail/bdstjk/5679651

界面效果:

WPF仿360卫士9.0界面设计

窗体模板,主要是实现一个无边框窗体,并添加阴影效果。

<Style TargetType="DazzleWPF:DazzleWindow">
<Setter Property="AllowsTransparency" Value="true"/>
<Setter Property="Background" Value="Transparent"/>
<!--<Setter Property="ResizeMode" Value="CanResizeWithGrip"/>-->
<Setter Property="WindowStyle" Value="None"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="DazzleWPF:DazzleWindow">
<Grid Margin="5">
<Rectangle Fill="{DynamicResource {x:Static SystemColors.WindowBrushKey}}" >
<Rectangle.Effect>
<DropShadowEffect BlurRadius="10" ShadowDepth="0"/>
</Rectangle.Effect>
</Rectangle>
<Border Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Padding="{TemplateBinding Margin}"
SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}">
<ContentPresenter />
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>

窗体类,代码也很简单,调用一下类WindowBehaviorHelper 的方法,实现缩放操作的修复,避免最大化覆盖任务栏等。

再添加一下鼠标左键按下的拖动支持。

就OK了。

    public class DazzleWindow : Window
{
public DazzleWindow()
{
this.DefaultStyleKey = typeof(DazzleWindow); //缩放,最大化修复
WindowBehaviorHelper wh = new WindowBehaviorHelper(this);
wh.RepairBehavior(); this.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(DazzleWindow_MouseLeftButtonDown);
} void DazzleWindow_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e)
{
this.DragMove();
}
}

窗体行为修复,主要代码来了:

    public class WindowBehaviorHelper
{
private const int WM_NCHITTEST = 0x0084; //测试消息
private const int WM_GETMINMAXINFO = 0x0024;//大小变化 private Window WindowTarget; //目标窗口
private int WidthCorner = 3; //拐角宽度
private int ThicknessTransparentBorder = 5; //阴影宽度
private int ThicknessBorder = 4; //边框宽度
private Point PointMouse = new Point(); //鼠标坐标
public enum HitTest : int //测试句柄
{
#region 测试句柄 HTERROR = -2,
HTTRANSPARENT = -1,
HTNOWHERE = 0,
HTCLIENT = 1,
HTCAPTION = 2,
HTSYSMENU = 3,
HTGROWBOX = 4,
HTSIZE = HTGROWBOX,
HTMENU = 5,
HTHSCROLL = 6,
HTVSCROLL = 7,
HTMINBUTTON = 8,
HTMAXBUTTON = 9,
HTLEFT = 10,
HTRIGHT = 11,
HTTOP = 12,
HTTOPLEFT = 13,
HTTOPRIGHT = 14,
HTBOTTOM = 15,
HTBOTTOMLEFT = 16,
HTBOTTOMRIGHT = 17,
HTBORDER = 18,
HTREDUCE = HTMINBUTTON,
HTZOOM = HTMAXBUTTON,
HTSIZEFIRST = HTLEFT,
HTSIZELAST = HTBOTTOMRIGHT,
HTOBJECT = 19,
HTCLOSE = 20,
HTHELP = 21 #endregion
} //构造函数
public WindowBehaviorHelper(Window window)
{
this.WindowTarget = window;
} //修复行为
public void RepairBehavior()
{
if (WindowTarget == null)
return; this.WindowTarget.SourceInitialized += delegate
{
IntPtr handle = (new WindowInteropHelper(WindowTarget)).Handle;
HwndSource hwndSource = HwndSource.FromHwnd(handle);
if (hwndSource != null)
{
hwndSource.AddHook(WindowProc);
}
};
} //消息循环
private IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case WM_NCHITTEST: if (WindowTarget.WindowState != WindowState.Normal)
{
break;
} this.PointMouse.X = (lParam.ToInt32() & 0xFFFF);
this.PointMouse.Y = (lParam.ToInt32() >> 16); //窗口左上角
if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left + this.ThicknessTransparentBorder + this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top + this.ThicknessTransparentBorder + this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPLEFT);
}
//窗口左下角
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left + this.ThicknessTransparentBorder + this.WidthCorner
&& this.PointMouse.Y < this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMLEFT);
}
//窗口右上角
else if (this.PointMouse.X < this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top + this.ThicknessTransparentBorder + this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPRIGHT);
}
//窗口右下角
else if (this.PointMouse.X < this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y < this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMRIGHT);
}
//窗口左侧
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left + this.ThicknessTransparentBorder + this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTLEFT);
}
//窗口右侧
else if (this.PointMouse.X < this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTRIGHT);
}
//窗口上方
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X < this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y > this.WindowTarget.Top + this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top + this.ThicknessTransparentBorder + this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTTOP);
}
//窗口下方
else if (this.PointMouse.X > this.WindowTarget.Left + this.ThicknessTransparentBorder
&& this.PointMouse.X < this.WindowTarget.Left + this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top + this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOM);
}
//其他消息
else
{
break;
} case WM_GETMINMAXINFO:
WmGetMinMaxInfo(hwnd, lParam);
handled = true;
break; default:
break;
}
return IntPtr.Zero;
} //更改最小化最大化时窗口位置大小
private void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); int MONITOR_DEFAULTTONEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != IntPtr.Zero)
{
MONITORINFO monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left) - 3;
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top) - 3;
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left) + 6;
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top) + 6;
mmi.ptMinTrackSize.x = (int)this.WindowTarget.MinWidth;
mmi.ptMinTrackSize.y = (int)this.WindowTarget.MinHeight;
} Marshal.StructureToPtr(mmi, lParam, true);
} [DllImport("user32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags); #region Nested type: MINMAXINFO
[StructLayout(LayoutKind.Sequential)]
internal struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
}
#endregion #region Nested type: MONITORINFO
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class MONITORINFO
{
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
#endregion #region Nested type: POINT
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
public int x;
public int y;
public POINT(int x, int y)
{
this.x = x;
this.y = y;
}
}
#endregion #region Nested type: RECT
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom; public static readonly RECT Empty; public int Width
{
get { return Math.Abs(right - left); }
}
public int Height
{
get { return bottom - top; }
} public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
} public RECT(RECT rcSrc)
{
left = rcSrc.left;
top = rcSrc.top;
right = rcSrc.right;
bottom = rcSrc.bottom;
} public bool IsEmpty
{
get
{
return left >= right || top >= bottom;
}
} public override string ToString()
{
if (this == Empty)
{
return "RECT {Empty}";
}
return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
} public override bool Equals(object obj)
{
if (!(obj is Rect))
{
return false;
}
return (this == (RECT)obj);
} public override int GetHashCode()
{
return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
} public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
} public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
#endregion
}