cocos2d-x lua 使用ListView

时间:2023-03-10 05:21:25
cocos2d-x lua 使用ListView

cocos2d-x lua 使用ListView

version: cocos2d-x 3.6


本文主要讲述:使用Cocos Studio创建ListView,和列表项的模板,代码中通过模板创建列表的每一项,并替换其中的图片文字等。


1. 加载Cocos Studio编辑好的资源

-- //cocos studio 中资源的名字
M.srcLayer = {
["listView"] = "list_view",
["btnFriends"] = "button_friends",
["btnAround"] = "button_around",
}
M.srcListItem = {
["bg"] = "image_bg",
["img"] = "image_head",
["name"] = "lable_name",
["meter"] = "lable_meter",
} function M:loadLayout()
if self.m_resNode then
self.m_resNode:removeSelf()
self.m_resNode = nil
end
self.m_resNode = cc.CSLoader:createNode("ui/layer_test_listview.csb") -- //load your layout csb
assert(self.m_resNode, string.format("ViewBase:createResourceNode() - load resouce node from file \"%s\" failed", resourceFilename))
self:addChild(self.m_resNode) local listView = self.m_resNode:getChildByName(M.srcLayer.listView)
end

2. 更新ListView的每一项

function M:refreshListView()
local listView = self.m_resNode:getChildByName(M.srcLayer.listView)
assert(listView,"")
listView:removeAllChildren() local friendList = {
{["id"]="1234567890", ["name"]="testName", ["picture"]="test.png"},
{["id"]="1234567890", ["name"]="testName", ["picture"]="test.png"},
{["id"]="1234567890", ["name"]="testName", ["picture"]="test.png"},
{["id"]="1234567890", ["name"]="testName", ["picture"]="test.png"},
}
for idx, oneFriend in pairs(friendList) do -- //加载模板项
local oneItem = cc.CSLoader:createNode("ui/layer_test_listview_item.csb") local imgBg = oneItem:getChildByName(M.srcListItem.bg)
local imgHead = oneItem:getChildByName(M.srcListItem.img)
local lableName = oneItem:getChildByName(M.srcListItem.name)
local lableMeter = oneItem:getChildByName(M.srcListItem.meter)
-- //reset
--imgHead:initWithFileName(oneFriend.picture) --//imgHead是精灵类Sprite
lableName:setString(friendInfo.name)
--lableMeter:setString(tostring(oneFriend.meter)) --//create layout
local listItemLayout = ccui.Layout:create()
listItemLayout:setContentSize(imgBg:getContentSize())
listItemLayout:addChild(oneItem)
oneItem:setPosition(cc.p(listItemLayout:getContentSize().width / 2.0, listItemLayout:getContentSize().height / 2.0))
listItemLayout:setTag(idx)
listView:insertCustomItem(listItemLayout, 0)
end
end

3. 其他

  • 如果想在代码里面创建listview和它的每一个列表项,可直接参照lua test里面的代码
  • 注意编辑cocos studio资源的时候不要去拖动每一个空间的4个顶点去缩放它
  • 使用page view 和 table view 类似