java循环HashMap两种方法的效率比较

时间:2023-03-09 03:28:52
java循环HashMap两种方法的效率比较

一、循环HashMap的两种方式

方式1:

Iterator<Entry<String, String>> entryKeyIterator = entrySetMap.entrySet().iterator();
while (entryKeyIterator.hasNext()) {
Entry<String, String> e = entryKeyIterator.next();
String value = e.getValue();
}

方式2:

Iterator<String> keySetIterator = keySetMap.keySet().iterator();
while (keySetIterator.hasNext()) {
String key = keySetIterator.next();
String value = keySetMap.get(key);
}

二、性能比较

到底第一种方式的性能比第二种方式的性能高多少呢,通过一个简单的测试类可以看一下,测试代码如下

public class Test {
public static void main(String[] args) {
HashMap<String, String> entrySetMap = new HashMap<String, String>();
HashMap<String, String> keySetMap = new HashMap<String, String>();
for (int i = 0; i < 500000; i++) {
entrySetMap.put("" + i, "entrySet");
}
for (int i = 0; i < 500000; i++) {
keySetMap.put("" + i, "keySet");
}
long startTimeOne = System.currentTimeMillis();
Iterator<Entry<String, String>> entryKeyIterator = entrySetMap.entrySet().iterator();
while (entryKeyIterator.hasNext()) {
Entry<String, String> e = entryKeyIterator.next();
//System.out.println(e.getValue());
}
StringBuffer result = new StringBuffer("entrySet spent times:");
result.append((System.currentTimeMillis() - startTimeOne));
System.out.println(result.toString()); long startTimeTwo = System.currentTimeMillis();
Iterator<String> keySetIterator = keySetMap.keySet().iterator();
while (keySetIterator.hasNext()) {
String key = keySetIterator.next();
String value = keySetMap.get(key);
//System.out.println(value);
}
result.setLength(0);
result.append("keyset spent times:");
result.append((System.currentTimeMillis() - startTimeTwo));
System.out.println(result.toString());
}
}

通过测试发现,第一种方式的性能通常要比第二种方式高一倍

三、原因分析

通过查看源代码发现,调用这个方法keySetMap.keySet()会生成KeyIterator迭代器,其next方法只返回其key值

private class KeyIterator extends HashIterator<K> {
public K next() {
return nextEntry().getKey();
}
}
private class KeyIterator extends HashIterator<K> {
public K next() {
return nextEntry().getKey();
}
}

而调用entrySetMap.entrySet()方法会生成EntryIterator 迭代器,其next方法返回一个Entry对象的一个实例,其中包含key和value

private class EntryIterator extends HashIterator<Map.Entry<K,V>> {
public Map.Entry<K,V> next() {
return nextEntry();
}
}
private class EntryIterator extends HashIterator<Map.Entry<K,V>> {
public Map.Entry<K,V> next() {
return nextEntry();
}
}

二者在此时的性能应该是相同的,但方式一再取得key所对应的value时,此时还要访问Map的这个方法,这时,方式一多遍历了一次table

public V get(Object key) {
Object k = maskNull(key);
int hash = hash(k);
int i = indexFor(hash, table.length);
Entry<K,V> e = table[i];
while (true) {
if (e == null)
return null;
if (e.hash == hash && eq(k, e.key))
return e.value;
e = e.next;
}
}
public V get(Object key) {
Object k = maskNull(key);
int hash = hash(k);
int i = indexFor(hash, table.length);
Entry<K,V> e = table[i];
while (true) {
if (e == null)
return null;
if (e.hash == hash && eq(k, e.key))
return e.value;
e = e.next;
}
}

这个方法就是二者性能差别的主要原因.