20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

时间:2023-03-10 01:57:38
20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

通过 QPainter 绘画实现,以本地图片985*740为例

如下图所示:

20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

效果如下所示:

20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

实现原理

主要通过以下函数实现:

void QPainter::drawTiledPixmap ( int x, int y, int w int h const QPixmap & pixmap, int sx = , int sy =  );
      //平铺显示pixmap
      //x y w h :表示绘画区域
      //sx sy :表示Qpixmap绘画起始位置

只要算出x y w h sx sy就能实现超出窗口不显示的效果

举个例子,如下图所示,居中显示1200*1200时:

20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

当图片左偏移600时,也就是offset=-600时,则只能在窗口上显示一半的图片:

20.QT-Qpixmap实现图片鼠标缩放,鼠标拖动示例(详解)

代码实现

widget.h:

#ifndef WIDGET_H
#define WIDGET_H #include <QWidget>
#include <QtGui> class Widget : public QWidget
{
Q_OBJECT private :
QPixmap *pix;
int action; //动作(放大,缩小,移动...)
int pixW; //图片宽
int pixH; //图片高 QRect Paint; //绘画区域 float ratio; //比例
QPoint offset; //一次的图片偏移值
QPoint Alloffset; //总偏移
QLabel label; QPushButton BigButton;
QPushButton LittleButton;
QPushButton LiftButton;
QPushButton RightButton;
QPushButton UpButton;
QPushButton DownButton; void AddComboItem(QComboBox* cmbo);
bool event(QEvent * event);
void wheelEvent(QWheelEvent* e); //鼠标滑轮事件
private slots:
void onUpClicked();
void onDownClicked();
void OnLiftClicked();
void OnRightClicked();
void onLittleClicked();
void onBigClicked(); void paintEvent(QPaintEvent *event);
public:
explicit Widget(); enum Type {
None = ,
Amplification ,
Shrink,
Lift,
Right,
Up,
Down,
Move
}; };
#endif // WIDGET_H

widget.cpp:

#include "widget.h"

Widget::Widget():
BigButton("放大",this),
LittleButton("缩小",this),
LiftButton("向左",this),
RightButton("向右",this),
UpButton("向上",this),
DownButton("向下",this),
Paint(,,,),
Alloffset(,),
label("100%",this)
{
ratio= 1.0; //初始化图片缩放比例
action = Widget::None;
pixW = ; //设置图片尺寸为985*740
pixH = ; pix = new QPixmap;
pix->load(":/pic/img.jpg"); BigButton.setGeometry(,,,);
connect(&BigButton,SIGNAL(clicked()),this,SLOT(onBigClicked())); LittleButton.setGeometry(,,,);
connect(&LittleButton,SIGNAL(clicked()),this,SLOT(onLittleClicked())); LiftButton.setGeometry(,,,);
connect(&LiftButton,SIGNAL(clicked()),this,SLOT(OnLiftClicked()));
RightButton.setGeometry(,,,);
connect(&RightButton,SIGNAL(clicked()),this,SLOT(OnRightClicked()));
UpButton.setGeometry(,,,);
connect(&UpButton,SIGNAL(clicked()),this,SLOT(onUpClicked()));
DownButton.setGeometry(,,,);
connect(&DownButton,SIGNAL(clicked()),this,SLOT(onDownClicked()));
label.move(,);
resize(,); } bool Widget::event(QEvent * event)
{
static bool press=false;
static QPoint PreDot; if(event->type() == QEvent::MouseButtonPress )
{
QMouseEvent *mouse = dynamic_cast<QMouseEvent* >(event); //判断鼠标是否是左键按下,且鼠标位置是否在绘画区域
if(mouse->button()==Qt::LeftButton &&Paint.contains(mouse->pos()))
{
press=true;
QApplication::setOverrideCursor(Qt::OpenHandCursor); //设置鼠标样式 PreDot = mouse->pos();
} }
else if(event->type() == QEvent::MouseButtonRelease)
{
QMouseEvent *mouse = dynamic_cast<QMouseEvent* >(event); //判断鼠标是否是左键释放,且之前是在绘画区域
if(mouse->button()==Qt::LeftButton && press )
{
QApplication::setOverrideCursor(Qt::ArrowCursor); //改回鼠标样式
press=false;
}
} if(event->type() == QEvent::MouseMove) //移动图片
{
if(press)
{
QMouseEvent *mouse = dynamic_cast<QMouseEvent* >(event); offset.setX(mouse->x() - PreDot.x());
offset.setY(mouse->y() - PreDot.y());
PreDot = mouse->pos();
action = Widget::Move;
this->update();
}
}
return QWidget::event(event);
} void Widget::wheelEvent(QWheelEvent* event) //鼠标滑轮事件
{
if (event->delta()>) { //上滑,缩小 action=Widget::Shrink;
this->update(); } else { //下滑,放大
action=Widget::Amplification;
this->update();
} event->accept();
} void Widget::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
int NowW = ratio *pixW;
int NowH = ratio *pixH; if(action==Widget::Amplification) //缩小
{
ratio-=0.1*ratio;
if(ratio<0.018)
ratio = 0.01; /*显示比例*/
QString str;
str.sprintf("%.0f%",ratio*);
label.setText(str) ;
}
else if(action==Widget::Shrink) //放大
{ ratio+=0.1*ratio;
if(ratio>4.5)
ratio = 5.000; /*显示比例*/
QString str;
str.sprintf("%.0f%",ratio*);
label.setText(str);
}
if(action==Widget::Amplification || action==Widget::Shrink) //更新图片
{
NowW = ratio *pixW;
NowH = ratio *pixH;
pix->load(":/pic/img.jpg"); //重新装载,因为之前的图片已经被缩放过
*pix = pix->scaled(NowW, NowH,Qt::KeepAspectRatio);
action=Widget::None; } if(action==Widget::Move) //移动
{
int offsetx=Alloffset.x()+offset.x();
Alloffset.setX(offsetx); int offsety=Alloffset.y()+offset.y();
Alloffset.setY(offsety);
action=Widget::None;
} if(abs(Alloffset.x())>=(Paint.width()/ + NowW/ -)) //限制X偏移值
{
if(Alloffset.x()>)
Alloffset.setX(Paint.width()/ + NowW/ -);
else
Alloffset.setX(-Paint.width()/ + -NowW/ +);
}
if(abs(Alloffset.y())>=(Paint.height()/ + NowH/ -)) //限制Y偏移值
{
if(Alloffset.y()>)
Alloffset.setY(Paint.height()/ + NowH/ -);
else
Alloffset.setY(-Paint.height()/ + -NowH/ +); } int x = Paint.width()/ + Alloffset.x() -NowW/;
if(x<)
x=; int y = Paint.height()/ + Alloffset.y() -NowH/;
if(y<)
y=; int sx = NowW/ - Paint.width()/ - Alloffset.x();
if(sx<)
sx=; int sy = NowH/ - Paint.height()/ - Alloffset.y();
if(sy<)
sy=; int w =(NowW - sx)>Paint.width()? Paint.width() : (NowW - sx);
if(w>(Paint.width()-x))
w = Paint.width()-x; int h =(NowH - sy)>Paint.height()? Paint.height() : (NowH - sy);
if(h>(Paint.height()-y))
h = Paint.height()-y; painter.drawRect(Paint.x()-,Paint.y()-,Paint.width()+,Paint.height()+); //画框
painter.drawTiledPixmap(x+Paint.x(),y+Paint.y(),w,h,*pix,sx,sy); //绘画图形
} void Widget::onLittleClicked()
{
action=Widget::Amplification;
this->update();
} void Widget::onBigClicked()
{
action=Widget::Shrink;
this->update();
}
void Widget::onUpClicked()
{
action=Widget::Move;
offset.setX();
offset.setY(-); this->update();
}
void Widget::onDownClicked()
{
action=Widget::Move;
offset.setX();
offset.setY();
this->update();
}
void Widget::OnLiftClicked()
{
action=Widget::Move;
offset.setX(-);
offset.setY(); this->update();
}
void Widget::OnRightClicked()
{
action=Widget::Move;
offset.setX() ;
offset.setY() ; this->update();
}