常用jQuery代码02

时间:2023-03-10 05:31:22
常用jQuery代码02
一、each函数拿到每个元素的宽度
    setTimeout(function () {
$(".sticker_list img").each(function () { var Width = $(this).width();
var Height = $(this).height();
// alert(Width);
// alert(Height);
$(this).css({ "margin-left": (Width / 2) * (-1) + "px", "margin-top": (Height / 2) * (-1) + "px" });
});
}, 500);
 

常用jQuery代码02

+=的使用

 

二、第一次触摸页面开启音频

 Audio = new Audio("audio/music.mp3");
Audio.load;
Audio.loop = true;
Audio.play();

  

$("body").one("touchstart", function () {  if (!!sound.paused) { sound.play(); }  });
 
$(".music_btn").on("touchstart", function () {
// alert("d");
if (!!Audio.paused) {
$(".music_btn").removeClass("stop");
Audio.play();
} else {
$(".music_btn").addClass("stop");
Audio.pause()
} });

  

 
三、整体尺寸缩小
 
$("#GuanKa .page_content").css("transform", "scale(0.92)");

四、序列帧图片切换

function SuiPian() {

    var _i = 1;

    setTimeout(function () {
_Change = setInterval(function () {
++_i;
//alert(_i);
$(".step07_pic").attr("src", "images/intro/step07_pic0" + _i + ".png");
if (_i >= 5) { clearInterval(_Change); _i = 0; }
}, 500);
}, 1800);
}

或者这样也可以

 $(".music_animate_box img").fadeIn();

                    var _index =1;
_MusicAnimate = setInterval(function () { $(".music_animate_box img").attr("src", "images/addLoading/music_pic/music00" + _index + ".png");
_index++;
console.log(_index);
if (_index > 64) { _index=1 }
},40);
//滑动切换

                var _upY = , _starty = null;
var _page = $("body");
_page.off("touchstart");
_page.on("touchstart", function (ev) { ev.stopPropagation();
var e = event.touches ? event.touches[] : ev; _starty = e.pageY;
_upY = ;
//alert(_starty);
console.log(_starty); });
_page.off("touchmove")
_page.on("touchmove", function (ev) { ev.stopPropagation();
var e = event.touches ? event.touches[] : ev; _upY = (_starty - e.pageY);//Y轴上:起始位置坐标减去结束位置坐标的值大于0 -----> 往上滑动 console.log(_starty); if (_upY > ) {
_upY = ;
alert("往上滑");
} });
测试的时候不要使用alert()这样会把阻止掉一些事件的,改用console.log(); 还可以参考一下网址帮助理解:
http://aresli.com/finger-direction.html


或者随机数

this.GetRand=function(minNum,minMax)
{
var _number = parseInt(Math.random() * (minMax - minNum + )) + minNum;
return _number;
}

var _num1 = "images/result/index_num" + SiteFunc.GetRand(6, 9) + ".png";
var _num2 = "images/result/index_num" + SiteFunc.GetRand(0, 9) + ".png";

 

GetRand=function(minNum,minMax)
{
var _number = parseInt(Math.random() * (minMax - minNum + 1)) + minNum;
return _number;
}
GetRand(1,8);//5


随机获取一个颜色

"#"+("00000"+((Math.random()*16777215+0.5)>>0).toString(16)).slice(-6); 

10秒以内的假loading

中间慢

 var _Num = 1;

        function SetLoadingTime(speed) {
_Num++;
if (_Num > 10) {
Audio.play();
if (!(Cmn.Func.IsIOS())) {
Audio.play();
// $(".add_music_btn").removeClass("stop");
} } if (_Num > 100) {
clearTimeout(ts1); CanSlide = true; $(".step01").hide();
$(".step02").show(); return; }
console.log("CanSlide:" + CanSlide); $(".add_load_num span").html(_Num); if (60 > _Num && _Num > 50) {
speed = 150;
} else if (_Num > 60) {
speed = 50;
} Cmn.DebugLog("_num:" + _Num); ts1 = setTimeout(function () {
SetLoadingTime(speed);
}, speed); }
SetLoadingTime(50);

背景音乐播放各设备下处理(可以自动播放与不可以走动播放)

<div class="music_box Js_music_box "><a href="javascript:void(0)"></a><audio id="Js_audio" src="music/ongaku.mp3" autoplay="autoplay"></audio></div>
.music_box{position:absolute;top:18px;right:18px;width:50px;height:50px;z-index:;}
.music_box a{background:url(../images/png/sounds0001.png) no-repeat ;width:100%;height:100%;display:block;}
.music_box.select a{background:url(../images/soundoff.png) no-repeat;}
$(document).ready(function () {

    var _ts;

    var _Num = 1;

        $("#Js_audio").get(0).play();
_ts = setInterval(function () {
$(".music_box a").css("background", "url(images/png/sounds000" + _Num + ".png) no-repeat");
_Num++;
console.log(_Num);
if (_Num >= 8) { _Num = 1 }
}, 200); if (!!Js_audio.paused) {
clearInterval(_ts);
$(".music_box a").css("background", "url(images/soundoff.png) no-repeat");
} $("body").one("touchstart", function () { if (Cmn.Func.IsIOS()) { if ($("#Js_audio").get(0).paused) {
$(".Js_music_box").removeClass("select");
$("#Js_audio").get(0).play(); _ts = setInterval(function () {
$(".music_box a").css("background", "url(images/png/sounds000" + _Num + ".png) no-repeat");
_Num++;
Cmn.DebugLog(_Num);
Cmn.DebugLog($(".music_box a").css("background-image")); if (_Num >= 8) { _Num = 1 } }, 200); }
}
}); $(".Js_music_box").on("touchstart", function () {
// alert("d");
if (!!Js_audio.paused) { Audio(true);
$(".Js_music_box").removeClass("select"); //var _Num = 1;
_ts = setInterval(function () {
$(".music_box a").css("background", "url(images/png/sounds000" + _Num + ".png) no-repeat");
_Num++;
console.log(_Num);
Cmn.DebugLog($(".music_box a").css("background-image"));
if (_Num >= 8) { _Num =1}
}, 200); } else { Audio(false);
clearInterval(_ts); $(".music_box a").css("background", "url(images/soundoff.png) no-repeat");
Cmn.DebugLog($(".music_box a").css("background-image"));
} }); }); function Audio(bol)
{
if (bol) {
$("#Js_audio").get(0).play();
}
else {
$("#Js_audio").get(0).pause();
} }