ChartCtrl源码剖析之——CChartGrid类

时间:2023-03-10 06:25:37
ChartCtrl源码剖析之——CChartGrid类

CChartGrid类用来绘制波形区域中的表格,当绘制波形时波形就显示在这些表格上面。它处于该控件的区域,如下图所示:

ChartCtrl源码剖析之——CChartGrid类

CChartGrid类的头文件。

#if !defined(AFX_CHARTGRID_H__ECCBEFF4_2365_49CD_A865_F1B4DD8CA138__INCLUDED_)
#define AFX_CHARTGRID_H__ECCBEFF4_2365_49CD_A865_F1B4DD8CA138__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ChartObject.h"
#include <list>
class CChartAxis;
class CChartGrid : public CChartObject
{
friend CChartAxis;
public:
CChartGrid(CChartCtrl* pParent, bool bHoriz);
virtual ~CChartGrid();
private:
void Draw(CDC* pDC);
void AddTick(int Position);
void ClearTicks();
std::list<int> m_vecTickPos;
bool m_bIsHorizontal;
};
#endif // !defined(AFX_CHARTGRID_H__ECCBEFF4_2365_49CD_A865_F1B4DD8CA138__INCLUDED_)

CChartGrid类的源文件。

#include "stdafx.h"
#include "ChartGrid.h"
#include "ChartAxis.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
using namespace std;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CChartGrid::CChartGrid(CChartCtrl* pParent, bool bHoriz)
: CChartObject(pParent), m_bIsHorizontal(bHoriz), m_vecTickPos()
{
m_ObjectColor = RGB(,,);
}
CChartGrid::~CChartGrid()
{
}
void CChartGrid::AddTick(int Position)
{
m_vecTickPos.push_back(Position);
}
void CChartGrid::ClearTicks()
{
m_vecTickPos.clear();
}
void CChartGrid::Draw(CDC *pDC)
{
if (!m_bIsVisible)
return;
if (!pDC->GetSafeHdc() )
return;
CPen* pOldPen;
CPen NewPen(PS_SOLID,,m_ObjectColor);
pOldPen = pDC->SelectObject(&NewPen);
list<int>::iterator iter = m_vecTickPos.begin();
int ActuPosition = ;
for (iter; iter!=m_vecTickPos.end(); iter++)
{
ActuPosition = *iter;
if (!m_bIsHorizontal)
{
int ActuX = m_ObjectRect.left;
while (true)
{
if (!Clip(ActuX,ActuPosition))
break;
pDC->MoveTo(ActuX,ActuPosition);
ActuX += ;
Clip(ActuX,ActuPosition);
pDC->LineTo(ActuX,ActuPosition);
ActuX += ;
}
}
else
{
int ActuY = m_ObjectRect.bottom;
while (true)
{
if (!Clip(ActuPosition,ActuY))
break;
pDC->MoveTo(ActuPosition,ActuY);
ActuY -= ;
Clip(ActuPosition,ActuY);
pDC->LineTo(ActuPosition,ActuY);
ActuY -= ;
}
}
}
pDC->SelectObject(pOldPen);
DeleteObject(NewPen);
}

这里简单说一下,m_bIsHorizontal用来表示轴的水平与垂直,一开始对这个地方的理解有偏差,当为垂直轴的时候死活没办法理解为什么要累加ActuX的值,因为这明明是横向的嘛。后来意识到绘制的是跟纵轴相关的时候,这个地方就特别好理解了。